[#338014] Sqlite3-ruby ON Windows Vista with 1.9.1p129 mingw32 — "J. D." <jdezenzio@...>

I'm using the ming compiled 1.9.1 p 129 successfully on Vista and I even

13 messages 2009/06/01

[#338085] Games for Programmers — Daniel Berger <djberg96@...>

Hi everyone,

18 messages 2009/06/01

[#338135] nfc 1.0.0 Released — Aaron Patterson <aaron@...>

nfc version 1.0.0 has been released!

16 messages 2009/06/02

[#338141] <, >, and ranges in a case statement. — Max Williams <toastkid.williams@...>

I feel like this should be simple but i can't figure it out.

16 messages 2009/06/02

[#338307] Compiling Ruby 1.9.1 zlib issue on Windows — "J. D." <jdezenzio@...>

Hi everyone,

14 messages 2009/06/03

[#338344] Ruby OS — Sparky Mat <max@...>

I was considering porting the Ruby 1.9 VM to bare metal (something

16 messages 2009/06/04

[#338466] ruby_frame in 1.8 is what in 1.9? — Jason Roelofs <jameskilton@...>

So I have some C++ extension code that nicely uses ruby_frame->orig_func and

11 messages 2009/06/05

[#338469] Problem with cronjob and ruby script — Matthew Lagace <mlagace@...>

Hello,

20 messages 2009/06/05
[#338476] Re: Problem with cronjob and ruby script — Bil Kleb <Bil.Kleb@...> 2009/06/05

Matthew Lagace wrote:

[#338478] Re: Problem with cronjob and ruby script — Matthew Lagace <mlagace@...> 2009/06/05

Hmm I've tried running with a blank environment and it fails with the

[#338481] Re: Problem with cronjob and ruby script — Hassan Schroeder <hassan.schroeder@...> 2009/06/05

On Fri, Jun 5, 2009 at 8:00 AM, Matthew Lagace<mlagace@rasib.ca> wrote:

[#338483] Re: Problem with cronjob and ruby script — Matthew Lagace <mlagace@...> 2009/06/05

Oh I see can you give me an example please?

[#338516] Twitter Personalities (#208) — Daniel Moore <yahivin@...>

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

23 messages 2009/06/05

[#338519] SPAM from Usenet — Eric Hodel <drbrain@...7.net>

It seems the gateway is passing a lot more spam these days.

71 messages 2009/06/05
[#338522] Re: SPAM from Usenet — James Gray <james@...> 2009/06/05

On Jun 5, 2009, at 4:30 PM, Eric Hodel wrote:

[#338524] Re: SPAM from Usenet — Eric Hodel <drbrain@...7.net> 2009/06/05

On Jun 5, 2009, at 14:42, James Gray wrote:

[#338686] How to sort array ascending, except zero ? — Paganoni <noway@...>

Hello, I need to sort

24 messages 2009/06/08

[#338769] Ruby 1.9.x Concurrency — "s.ross" <cwdinfo@...>

Poking through the Apple press releases today, I sat up and took

20 messages 2009/06/09
[#338808] Re: Ruby 1.9.x Concurrency — James Gray <james@...> 2009/06/09

On Jun 9, 2009, at 1:23 AM, s.ross wrote:

[#338825] Re: Ruby 1.9.x Concurrency — Charles Oliver Nutter <headius@...> 2009/06/09

On Tue, Jun 9, 2009 at 9:16 AM, James Gray<james@grayproductions.net> wrote:

[#338835] Re: Ruby 1.9.x Concurrency — Tony Arcieri <tony@...> 2009/06/09

On Tue, Jun 9, 2009 at 10:06 AM, Charles Oliver Nutter

[#338776] require_all 1.0.0: A wonderfully simple way to load your code — Tony Arcieri <tony@...>

require_all

12 messages 2009/06/09

[#338875] centos and ruby 1.9.1 - possible? — "Älphä Blüë" <jdezenzio@...>

I hate even typing the question but my vps template has centos

20 messages 2009/06/10
[#338886] Re: centos and ruby 1.9.1 - possible? — James Britt <james.britt@...> 2009/06/10

底phBl鵫 wrote:

[#338918] Re: centos and ruby 1.9.1 - possible? — "Älphä Blüë" <jdezenzio@...> 2009/06/10

James Britt wrote:

[#338890] Ruby 1.8.6-pl369 released — Kirk Haines <wyhaines@...>

We have released Ruby 1.8.6-pl369. This is primarily a security release.

12 messages 2009/06/10
[#338935] Re: [Security] Ruby 1.8.6-pl369 released — Charles Oliver Nutter <headius@...> 2009/06/10

On Wed, Jun 10, 2009 at 12:14 AM, Kirk Haines<wyhaines@gmail.com> wrote:

[#338894] Any plans for a Ruby 1.9.1 One-Click Installer? — Benjamin L. Russell <DekuDekuplex@...>

Are there any plans for a Ruby 1.9.1 One-Click Installer for Windows?

18 messages 2009/06/10

[#339014] publically accessible fastri — Roger Pack <rogerpack2005@...>

I have been thinking recently that I wish I could access ri data for

14 messages 2009/06/11

[#339033] Idiomatic way to detect first/last iteration? — Kendall Gifford <zettabyte@...>

Hi there, is there any recognized ruby idiomatic way for detecting

20 messages 2009/06/11

[#339099] wrapping a C struct[] constant — Martin DeMello <martindemello@...>

I have some C code with a struct definition

15 messages 2009/06/12
[#339106] Re: wrapping a C struct[] constant — Eero Saynatkari <ruby-ml@...> 2009/06/12

Martin DeMello wrote:

[#339119] Re: wrapping a C struct[] constant — Jason Roelofs <jameskilton@...> 2009/06/12

On Fri, Jun 12, 2009 at 7:42 AM, Eero Saynatkari <ruby-ml@kittensoft.org>wrote:

[#339123] Re: wrapping a C struct[] constant — Martin DeMello <martindemello@...> 2009/06/12

On Fri, Jun 12, 2009 at 7:01 PM, Jason Roelofs<jameskilton@gmail.com> wrote:

[#339146] Matrix Rotator (#209) — Daniel Moore <yahivin@...>

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17 messages 2009/06/12

[#339260] each by arity — Trans <transfire@...>

I've always wondered, why?

20 messages 2009/06/14
[#339262] Re: each by arity — Joel VanderWerf <vjoel@...> 2009/06/14

Trans wrote:

[#339264] Re: each by arity — Tony Arcieri <tony@...> 2009/06/14

On Sun, Jun 14, 2009 at 1:37 PM, Joel VanderWerf <vjoel@path.berkeley.edu>wrote:

[#339265] Re: each by arity — Yossef Mendelssohn <ymendel@...> 2009/06/14

On Jun 14, 3:32m, Tony Arcieri <t...@medioh.com> wrote:

[#339304] formatting a listing — George George <george.githinji@...>

i have a listing which looks like this

21 messages 2009/06/15

[#339395] Ruby feasibility? — Dave Kubasiak <davekub@...>

Good morning,

14 messages 2009/06/16

[#339404] shebang! on Leopard — "Paul M." <paul.maxfield007@...>

Hey everyone,

14 messages 2009/06/16

[#339513] String += vs << — Joshua Ball <chezball@...>

A friend recently sent me this article:

12 messages 2009/06/17

[#339546] enterprise 1.0.0 Released — Aaron Patterson <aaron@...>

enterprise version 1.0.0 has been released!

12 messages 2009/06/18

[#339680] Capturing System Call Return Values? — Tyler Knappe <tyler.knappe@...>

I'm attempting to use Ruby to make system calls (in this case python

18 messages 2009/06/19
[#339683] Re: Capturing System Call Return Values? — Roger Pack <rogerpack2005@...> 2009/06/19

Tyler Knappe wrote:

[#339734] 'move into' a module's namespace in irb — Max Williams <toastkid.williams@...>

I'm in an irb session where i have a lot of modules loaded. All of the

13 messages 2009/06/20

[#339757] regular expression gurus--help! — timr <timrandg@...>

I want all possible three letter sets for a string. Scan does this:

18 messages 2009/06/21

[#339776] if column header contain regexp, delete column — Paul Shapiro <fightoplankton@...>

I need to see if a csv column header matches a pattern (see columns 2/3

10 messages 2009/06/21

[#339809] ruby suggestion: officially sanctioned tutorials/howto's — Roger Pack <rogerpack2005@...>

Current situation:

24 messages 2009/06/22
[#339811] Re: ruby suggestion: officially sanctioned tutorials/howto's — James Gray <james@...> 2009/06/22

On Jun 22, 2009, at 7:10 AM, Roger Pack wrote:

[#339824] Re: ruby suggestion: officially sanctioned tutorials/howto's — Joel VanderWerf <vjoel@...> 2009/06/22

James Gray wrote:

[#339854] Re: ruby suggestion: officially sanctioned tutorials/howto's — Robert Dober <robert.dober@...> 2009/06/22

On Mon, Jun 22, 2009 at 6:50 PM, Joel VanderWerf<vjoel@path.berkeley.edu> wrote:

[#339941] Re: ruby suggestion: officially sanctioned tutorials/howto's — Robert Klemme <shortcutter@...> 2009/06/23

On 23.06.2009 01:20, Robert Dober wrote:

[#339944] Re: ruby suggestion: officially sanctioned tutorials/howto's — Robert Dober <robert.dober@...> 2009/06/23

On Tue, Jun 23, 2009 at 11:30 PM, Robert

[#339946] Re: ruby suggestion: officially sanctioned tutorials/howto's — Roger Pack <rogerpack2005@...> 2009/06/23

>> Having said that it is probably a good idea to include tutorials in the

[#340001] Re: ruby suggestion: officially sanctioned tutorials/howto's — Robert Klemme <shortcutter@...> 2009/06/24

On 24.06.2009 00:00, Roger Pack wrote:

[#339834] map shall not return an Enumerator ( was re guru help ) — Robert Dober <robert.dober@...>

On Mon, Jun 22, 2009 at 2:52 PM, Brian Candler<b.candler@pobox.com> wrote:

10 messages 2009/06/22

[#339871] Execute Ruby script over HTTP protocol as Java Script — Speed Knownas <karthick1983@...>

Hi All,

13 messages 2009/06/23

[#339982] THREE HUNDRED! — Ryan Davis <ryand-ruby@...>

I just finished my release flood and we cracked release #300!

46 messages 2009/06/24
[#339983] Re: THREE HUNDRED! — Xeno Campanoli <xeno.campanoli@...> 2009/06/24

Ryan Davis wrote:

[#339985] Re: THREE HUNDRED! — Ryan Davis <ryand-ruby@...> 2009/06/24

[#339988] Re: THREE HUNDRED! — John Barnette <jbarnette@...> 2009/06/24

On Tue, Jun 23, 2009 at 8:29 PM, Ryan Davis<ryand-ruby@zenspider.com> wrote:

[#339994] Re: THREE HUNDRED! — lith <minilith@...> 2009/06/24

> I fear change. Could you please stop improving your software and just

[#340022] Time for a ruby-announce list? — Trans <transfire@...>

We are seeing a lot or release announcements among the regular posts

45 messages 2009/06/24
[#340088] Re: Time for a ruby-announce list? — Roger Pack <rogerpack2005@...> 2009/06/24

> We are seeing a lot or release announcements among the regular posts

[#340090] How do I get an integer from an array? — Peter Bailey <pbailey@...>

Hi,

14 messages 2009/06/24

[#340171] Attr Methods and object setters — Marc Heiler <shevegen@...>

We can do:

28 messages 2009/06/25
[#340193] Re: Attr Methods and object setters — Gregory Brown <gregory.t.brown@...> 2009/06/25

On Thu, Jun 25, 2009 at 2:05 PM, Marc Heiler<shevegen@linuxmail.org> wrote:

[#340216] Re: Attr Methods and object setters — Fabian Streitel <karottenreibe@...> 2009/06/26

> This is the pattern I use:

[#340264] Re: Attr Methods and object setters — Gregory Brown <gregory.t.brown@...> 2009/06/26

On Fri, Jun 26, 2009 at 4:00 AM, Fabian

[#340299] Re: Attr Methods and object setters — Fabian Streitel <karottenreibe@...> 2009/06/27

See here: http://pastie.org/526403

[#340301] Re: Attr Methods and object setters — Gregory Brown <gregory.t.brown@...> 2009/06/27

On Sat, Jun 27, 2009 at 10:42 AM, Fabian

[#340335] Re: Attr Methods and object setters — Daniel DeLorme <dan-ml@...42.com> 2009/06/28

Gregory Brown wrote:

[#340239] Trying to define a 'class' without using 'class' sentence — Fernando Guillen <fguillen.mail@...>

Hi people.. I was watching the Dave Thomas' talk on the ScotlandOnRails

18 messages 2009/06/26

[#340385] RDoc-style documentation for Ruby keywords — "David A. Black" <dblack@...>

Hi --

20 messages 2009/06/29

[#340409] Best OS packages for Ruby? — "Michael J. I. Jackson" <mjijackson@...>

Hi all,

23 messages 2009/06/29
[#340427] Re: Best OS packages for Ruby? — Fabian Streitel <karottenreibe@...> 2009/06/29

Hi Michael,

[#340484] Re: Best OS packages for Ruby? — David Masover <ninja@...> 2009/06/30

On Monday 29 June 2009 12:11:38 pm Fabian Streitel wrote:

[#340515] Re: Best OS packages for Ruby? — Joel VanderWerf <vjoel@...> 2009/06/30

David Masover wrote:

[#340518] Re: Best OS packages for Ruby? — James Britt <james.britt@...> 2009/06/30

Joel VanderWerf wrote:

[#340588] Re: Best OS packages for Ruby? — Fabian Streitel <karottenreibe@...> 2009/07/01

>

[#340410] Making a random string — Lloyd Linklater <lloyd@2live4.com>

I have been trying to generate a random string. One approach in, say,

21 messages 2009/06/29
[#340492] Re: Making a random string — Brian Candler <b.candler@...> 2009/06/30

Lloyd Linklater wrote:

[#340432] attr_writers within blocks — Wijnand Wiersma <wijnand@...>

Hi all,

14 messages 2009/06/29

[#340460] Question on networking with custom binary interface. — Greg Chambers <gregory.w.chambers@...>

So I am working on this Ruby server application for Windows that needs

13 messages 2009/06/29

[OT] Games for Programmers

From: Daniel Berger <djberg96@...>
Date: 2009-06-01 18:27:49 UTC
List: ruby-talk #338085
Hi everyone,

Here's a list of board or card games that are based, more or less, on 
computer programming, along with a description. The games range from 
obscure to humorous.

Note that I have not played any of these myself, but some of them look 
like they might be interesting as teaching tools. A few look like they 
might actually be fun. ;)

I'm still waiting for "Ruby: The Board Game". Hey, if Fortran can have 
its own game... (see below).

Enjoy!

1. c-jump - http://www.boardgamegeek.com/boardgame/18731

Discover the fundamentals of computer programming by playing a board 
game! c-jump helps children to learn basics of programming languages, 
such as C, C++ and Java.

The game teaches basic commands of a programming language, such as "if", 
"else", "switch", and introduces variable "x" concept.

Skiers and snowboarders line up at the start location and race along the 
ski trails. Spaces on the board show statements of programming language. 
First player to move all skiers past the finish line is the winner.

Players calculate number of steps in the move, including addition, 
subtraction, division, and multiplication of small numbers. The game 
helps to develop understanding of a complete computer program, formed by 
logical sequences of commands.

2. Extreme Programming Playing Cards - 
http://www.boardgamegeek.com/boardgame/39054

The game contains a deck of 100 cards. There are Problem, Solution, and 
Value cards. Oh, and a Joker card, of course. The intention of these 
cards is to help people to understand the methodology behind Extreme 
Programming and improve the way they practice XP.

3. Programmer's Nightmare - http://www.boardgamegeek.com/boardgame/3564

In this game, players take turns laying out program instructions with 
"ownership bits" on the cards they play, creating a long line of 
interrelating program instructions that become more complicated as the 
program builds. Finally, a player will play a RUN card and set the 
program running. Who will survive the convolutions of the program? 
That's anyone's guess; each player decides if and how their own program 
instructions will function!

4. Problems and Programmers - http://www.boardgamegeek.com/boardgame/21999

Problems and Programmers is an educational software engineering card 
game. Featuring over 120 unique cards, it is intended to simulate the 
software development process from conception to completion. The game's 
players compete to finish their projects while avoiding the potential 
pitfalls of software engineering. These players will quickly learn that 
the strategies that will let them win the game are the same that will 
help them in the real world.

5. WFF 'N Proof - http://www.boardgamegeek.com/boardgame/5663

As well as building WFFs (Well Formed Formulas), players must also try 
to reach a goal by using rules of inference.

For example: If the goal is 'p', a player could use the 'Ko' (or 
Conjunction Out) rule and use 'Kpq' as a premise. In other terms, if the 
following sentence is true: "The first games of WFF 'N PROOF are easy 
and the last games of WFF 'n PROOF are hard." Then it can be inferred 
that the following sentence is true: "The first games of WFF 'N PROOF 
are easy."

6. Boolean Rithmomachia - http://www.boardgamegeek.com/boardgame/37003

This game was inspired by the medieval game Rithmomachy. But whereas in 
traditional Rithmomachy the pieces are labeled with natural numbers and 
captures are based on arithmetic progressions and geometric ratios, in 
Boolean Rithmomachy the pieces have binary nybbles 0000, 0001, ..., 1111 
and captures are based on the logical operations AND, OR, XOR, NOT.

For good measure, the board has also been updated from two dimensions to 
three.

7. bOOleO - http://www.boardgamegeek.com/boardgame/40943

bOOleO is a card game which combines strategy card play with the 
concepts of Boolean logic. Players must race to resolve an initial 
binary number to a single specific bit. This is accomplished through the 
use of logical gates.

8. Virus Fight - http://www.boardgamegeek.com/boardgame/33838

This is a perfect information abstract game with a light theme of 
computer programming. Each player builds a small program that then 
modifies itself and the other programs on the board, trying to isolate 
the instruction marker of the other players so that it's the only 
running program in the memory.

9. Management Material IT Edition - 
http://www.boardgamegeek.com/boardgame/7259

Management Material is a card game with a corporate theme where the 
players try to win by avoiding being promoted to management. This is 
done by playing Excuse cards to avoid the Project cards and passing the 
Project to the next player. Other players may also play Recognition 
cards on you, which make it more difficult to get out of the project 
with an Excuse. Ultimately, some player will end up completing the 
Project, and that player adds the card to their completed projects, 
pushing them closer to the 30 points necessary to be identified as 
Management Material and losing the game. The last player that avoids 
being promoted to management wins the game. Event cards provide an 
additional randomizing element.

10. Fortran - http://www.boardgamegeek.com/boardgame/17948

The elements of how a computer program works are learned as players move 
through the program, entering values on three different "counters," and 
transferring results to their own "printers".

11. Hacker - http://www.boardgamegeek.com/boardgame/1250

This is the computer crime card game inspired by the 1990 Secret Service 
raid on Steve Jackson Games. Play is similar to Illuminati except 
players play cards as part of the ever-expanding "Net" in the center of 
the table instead of having individual card stacks. Players use indials 
to break into systems and gain root access. Upgrade your hacking tools, 
deal with other hackers for access, phreak others onto your system, etc. 
is all part of the game. Avoid ICE and law enforcement raids to gain the 
greatest number of root access sites and win the game.

12. Bugs & Looops - http://www.boardgamegeek.com/boardgame/27706

Players program a simple Turing Machine, also known as a State Machine. 
One cube, called the pointer is positioned opposite a line of 7 other 
cubes, called the tape. For each state that the pointer/tape is in, a 
player writes an instruction changing the state, and moving the pointer. 
Points are scored for the number of times the pointer moves, unless the 
pointer moves past the end of the tape (a bug) or gets trapped in an 
endless cycle of instructions (a loop).

13. Processing - http://www.boardgamegeek.com/boardgame/41725

You just finished your program, right on time. Now you only need to 
process it through the computer and print your report; it痴 going to be 
a major breakthrough for mankind.
As you go by the hall, you see that strange fellow that works at the 
other end of the laboratory, and, of course, you never liked him. As you 
walk you realise he is going to the same computer room as you. He also 
realises this and, running, you both enter the computer room.
You argue, the lab rat responses, "I was here first!" Just as the 
dispute was going backwards in evolution, the technician says the 
stupidest thing: "Why don稚 we share the computer?"
You agree, but you know that the computer only has 4 slots for 8 
computing boards; you intend to be smarter than him and have your 
program processed as soon as possible.

Regards,

Dan

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