From: Matthew Moss Date: 2008-12-19T08:09:34+09:00 Subject: [SUMMARY] Mix and Match (#186) _This week's summary is provided by Peter, originally [posted to his blog][1]. I am providing it here with permission._ [1]: http://www.rubyrailways.com/ruby-quiz-mix-and-match/ In my interpretation, this is a simple combinatorial problem: say the number of recipients is `r` and candles per recipient is `c`, then you are looking for a (preferably non-repeating) random selection of `r` elements of `c`-combinations of the original set of candles. (In fact it’s a bit more complicated than that: the `c`-combinations have to be recalculated from the remaining candles each time you give away a group of candles, so we’ll get to that). Sounds confusing? Don’t worry, after the implementation everything will be clear! So first, define a k-combination for a histogram (a Hash like candles above, where keys are elements and values are cardinalities): class Hash def comb(group_size) result = [] inner_comb = lambda do |head,tail| tail[0..-(group_size-head.size)].each do |e| if (head.size >= group_size-1) tail.each {|t| result << head + [t]} else inner_comb[head + [e], tail[tail.index(e)+1..-1]] end end end inner_comb[[],self.inject([]) {|a,v| v[1].times{a << v[0]}; a}] result.uniq end For example: candles = { :orange => 2, :vanilla => 1, :lavender => 1, :garden => 1 } pp candles.comb(3) => [[:lavender, :garden, :orange], [:lavender, :garden, :vanilla], [:lavender, :orange, :orange], [:lavender, :orange, :vanilla], [:garden, :orange, :orange], [:garden, :orange, :vanilla], [:orange, :orange, :vanilla]] So, for a set of candles, this method generates all possible 3- combinations of the candles. We can then pick one and assign it to one of the recipients. Then recalculate the above from the remaining candles, give it to the next recipient - and so on and so forth. That’s the basic idea, but we also need to ensure the candle combinations are as non-repeating as possible. So let’s define some further utility methods: class Hash def remove_set(set) set.each {|e| self[e] -= 1} end end The above code adjusts the number of candles in the original hash once we give away some of them. So for example: candles = { :orange => 2, :vanilla => 1, :lavender => 1, :garden => 1 } candles.remove_set([:orange,:orange,:lavender]) p candles => {:lavender=>0, :garden=>1, :orange=>0, :vanilla=>1} And some Array extensions: class Array def rand uniqs = self.select{|e| e.uniq.size == e.size} uniqs.empty? ? self[Kernel.rand(length)] : uniqs[Kernel.rand(uniqs.length)] end def unordered_include?(other) self.map{|e| e.map{|s| s.to_s}.sort}.include? other.map{|s| s.to_s}.sort end end `Array#rand` is trying to pick a random non-repeating combination if there is one (e.g. `[:orange, :lavender, :garden]`) or, if there is no such combination, then just a random one (e.g. `[:orange, :orange, :garden]` - orange is repeating, but we have no other choice). `Array#unordered_include?` is like normal `Array#include?`, but disregards the ordering of the elements. So for example: [[:lavender, :garden, :orange]].include? [:lavender, :orange, :garden] => false [[:lavender, :garden, :orange]].unordered_include? [:lavender, :orange, :garden] => true Hmm… it would have been much more effective to use a set here rather than the above CPU-sucker, but now I am lazy to change it. ;-) OK, so finally for the solution: ERROR_STRING = "The number of recipients times the number of candles per recipient is more than the supply!" def mix_and_match(candles, recipients, candles_per_recipient) return ERROR_STRING if ((candles.values.inject{|a,v| a+v}) < (recipients.size * candles_per_recipient)) candle_set = recipients.inject({}) do |a,v| tried = [] tries = 0 loop do random_pick = candles.comb(candles_per_recipient).rand tried << random_pick unless tried.unordered_include? random_pick break unless a.values.unordered_include? random_pick break if (tries+=1) > candles.values.size * 2 end candles.remove_set(tried.last) a[v] = tried.last a end candle_set.merge({:extra => candles}) end So, in the inner loop we randomly pick a candles-per-recipient- combination of all the possible combinations; If no one has that combo yet, we assign it to the next recipient. If someone has it already, we try to find an unique combination (loop on), unless it is impossible. In this case we simply start giving out any combinations. Once we give away a set of candles, we remove them from the original set. Easy-peasy. You can check out the source code here. This was a great quiz, too bad that not many people took a stab at it (so far 1 except me ;-)). The hardest part for me was the implementation of the k-combination (and the result looks awful to me - I didn’t check any algorithm/pseudocode/other solution though, I wanted to roll my own) - after that the problem was pretty simple.