[#11439] comments needed for Random class — "NAKAMURA, Hiroshi" <nakahiro@...>

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15 messages 2007/06/12

[#11450] Re: new method dispatch rule (matz' proposal) — David Flanagan <david@...>

This is a late response to the very long thread that started back in

17 messages 2007/06/13

[#11482] Ruby Changes Its Mind About Non-Word Characters — James Edward Gray II <james@...>

Does this look like a bug to anyone else?

10 messages 2007/06/16

[#11505] Question about the patchlevel release cycle — Sylvain Joyeux <sylvain.joyeux@...4x.org>

1.8.6 thread support was broken in bad ways. It stayed for three months

20 messages 2007/06/20
[#11512] Re: Question about the patchlevel release cycle — Urabe Shyouhei <shyouhei@...> 2007/06/20

Hi, I'm the 1.8.6 branch manager.

[#11543] Re: Apple reportedly to ship with ruby 1.8.6-p36 unless informed what to patch — James Edward Gray II <james@...>

On Jun 27, 2007, at 4:47 PM, Bill Kelly wrote:

10 messages 2007/06/27

Re: comments needed for Random class

From: gga <ggarra@...>
Date: 2007-06-13 00:37:57 UTC
List: ruby-core #11443
Daniel Berger wrote:
> 
> Ideas from Python can be found at:
> http://docs.python.org/lib/module-random.html
> 

Python's module in this area is very good and comprehensive.  I like the
idea of a method filling a sequence with random numbers.
Also very nice is the idea of being able to keep/restore the random
number's generator state (which could potentially be much more than just
a seed number).

I find their method names to be much better to understand than what was
proposed here (ie. bytes ?).

Different distributions like random, uniform, etc. are excellent ideas
too.  This is a standard naming conventions used in math (and pretty
common, for example, in the 3d industry, when you create a renderer).

PS. I don't like python, but this module is really excellent.

> Ideas from Java can be found at:
> http://java.sun.com/j2se/1.4.2/docs/api/java/util/Random.html
> 

Java's random is very poor and really not worth mentioning.


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