[#10467] Module re-inclusion in 1.9 vs 1.8 — "Rick DeNatale" <rick.denatale@...>
Some months ago I noticed that the semantics of module inclusion had
[#10468] Floats that are NaN have strange behavior — Jonas Kongslund <jonas@...>
Hi
[#10478] Plan to add ext/digest/lib/digest/hmac.rb to 1.8.6 or 1.8.7? — "Zev Blut" <rubyzbibd@...>
Hello,
[#10480] Ruby 1.8.6 delayed for seven days — "Akinori MUSHA" <knu@...>
I am afraid I have to announce that Ruby 1.8.6 final release will be
[#10490] Join with block — "Farrel Lifson" <farrel.lifson@...>
This patch adds the ability to give the Array#join method a block like so
[#10492] Ruby 1.8.6 preview3 has been released — "Akinori MUSHA" <knu@...>
Hi,
Akinori MUSHA wrote:
On Mon, 5 Mar 2007, Akinori MUSHA wrote:
On Mar 5, 2007, at 04:16, Hugh Sasse wrote:
On Tue, 6 Mar 2007, Eric Hodel wrote:
On Mar 5, 2007, at 10:46, Hugh Sasse wrote:
On Tue, 6 Mar 2007, Eric Hodel wrote:
On Mar 5, 2007, at 12:07, Hugh Sasse wrote:
On Tue, 6 Mar 2007, Eric Hodel wrote:
Hi,
On Tue, 6 Mar 2007, Nobuyoshi Nakada wrote:
Hi,
[#10494] make check for 1.8.6-preview3: TestDBM: DBMError: dbm_store failed — <noreply@...>
Bugs item #9031, was opened at 2007-03-04 12:57
[#10507] Dynamic Array#join with block — <noreply@...>
Patches item #9055, was opened at 2007-03-05 19:57
Hi,
On 06/03/07, Nobuyoshi Nakada <nobu@ruby-lang.org> wrote:
On 06/03/07, Nobuyoshi Nakada <nobu@ruby-lang.org> wrote:
Hi,
On 09/03/07, Nobuyoshi Nakada <nobu@ruby-lang.org> wrote:
[#10536] DRb freezes YARV? — "Meinrad Recheis" <meinrad.recheis@...>
dear all,
[#10552] ruby 1.8.5p12: default IO object for gets() ? — Unknown <borg@...3.net>
Hello..
[#10563] Ruby 1.8.6 has been released — "Akinori MUSHA" <knu@...>
Hello,
[#10575] 'rescue' with non-exception class — Brian Candler <B.Candler@...>
I was just caught out by this odd behaviour: a 'rescue' clause doesn't
[#10580] Kernel#exec on OSX — "Kent Sibilev" <ksruby@...>
Does anyone know how to explain this:
[#10585] Bugfix: Extension Compile Error with 1.8.6 — Lothar Scholz <mailinglists@...>
Hello,
[#10594] grave bug in 1.8.6's thread implementation — Sylvain Joyeux <sylvain.joyeux@...4x.org>
In ext/thread/thread.c, remove_one leaves the list in an inconsistent state.
On Thu, 15 Mar 2007 00:15:57 +0900, Sylvain Joyeux <sylvain.joyeux@m4x.org> wrote:
> > The fix is in thread-mutex-remove_one.diff.
On Thu, 15 Mar 2007 01:19:04 +0900, Sylvain Joyeux <sylvain.joyeux@m4x.org> wrote:
On Wednesday 14 March 2007 17:29, MenTaLguY wrote:
On Thu, 15 Mar 2007 01:48:42 +0900, Sylvain Joyeux <sylvain.joyeux@m4x.org> wrote:
Here the next one (hopefully the last)
On Thu, 15 Mar 2007 03:11:41 +0900, Sylvain Joyeux <sylvain.joyeux@m4x.org> wrote:
On Wednesday 14 March 2007, MenTaLguY wrote:
On Thu, 15 Mar 2007 06:07:30 +0900, Sylvain Joyeux <sylvain.joyeux@m4x.org> wrote:
At Thu, 15 Mar 2007 10:18:19 +0900,
> Which set of patches do you think should be committed? The former to
[#10615] Multiton in standard library — TRANS <transfire@...>
Hi--
On 3/15/07, Tom Pollard <tomp@earthlink.net> wrote:
On Mar 15, 2007, at 11:46 PM, TRANS wrote:
On 3/16/07, James Edward Gray II <james@grayproductions.net> wrote:
[#10646] Marshal.dump shouldn't complain about singletons if the _dump method is defined — <noreply@...>
Bugs item #9376, was opened at 2007-03-19 15:58
noreply@rubyforge.org wrote:
On Monday 19 March 2007 18:01, Urabe Shyouhei wrote:
Hi,
On 3/19/07, Yukihiro Matsumoto <matz@ruby-lang.org> wrote:
Hi,
> |But what if that singleton class just contained a method that allowed
Hi,
[#10701] Discrepancy between GetoptLong.new and documentation — <noreply@...>
Bugs item #8384, was opened at 2007-02-02 10:06
> -----Original Message-----
[#10705] Google Summer of Code proposal. — "Pedro Del Gallego" <pedro.delgallego@...>
Hi,
On 3/21/07, Pedro Del Gallego <pedro.delgallego@gmail.com> wrote:
[#10711] Re: Extensions to ipaddr.rb — Brian Candler <B.Candler@...>
> Is this your intention?
[#10712] Ruby Method Signatures (was Re: Multiton in standard library) — "Rick DeNatale" <rick.denatale@...>
On 3/19/07, TRANS <transfire@gmail.com> wrote:
On 3/19/07, TRANS <transfire@gmail.com> wrote:
On 3/21/07, Jos Backus <jos@catnook.com> wrote:
On 3/21/07, TRANS <transfire@gmail.com> wrote:
On Thu, Mar 22, 2007 at 10:26:38PM +0900, Rick DeNatale wrote:
On 3/22/07, Paul Brannan <pbrannan@atdesk.com> wrote:
On 3/23/07, Rick DeNatale <rick.denatale@gmail.com> wrote:
[#10729] BUGS in metaclasses inheritance — <noreply@...>
Bugs item #9462, was opened at 22/03/2007 11:19
noreply@rubyforge.org wrote:
[#10746] sub-process with Test::Unit does not exit error code as expected — <noreply@...>
Bugs item #9300, was opened at 2007-03-15 03:35
Hi,
[#10749] class_extension — TRANS <transfire@...>
I'm just following up to find out the status of consideration for
[#10768] Lastest Version IRHG - Technical Review Requested — Charles Thornton <ceo@...>
TO: CORE
[#10798] Virtual classes and 'real' classes -- why? — "John Lam (CLR)" <jflam@...>
I was wondering if someone could help me understand why there's a parallel =
On Thu, 29 Mar 2007 04:44:16 +0900, "John Lam (CLR)" <jflam@microsoft.com> wrote:
Thanks for sharing the eigenclass hack.
John Lam (CLR) wrote:
[#10818] Bug in Net::HTTP#keep_alive? — Aaron Patterson <aaron@...>
Sometimes Apache will send a connection header like this:
Should I submit a bug for this? I guess I'm not sure what proper
[#10826] Comparable module and values of <=> operator — David Flanagan <david@...>
The rdoc for the Comparable module and its methods consistently indicate
Replying to my own post...
I think there's nothing wrong with the implementation and documentation.
Re: "Real-World" Use of Continuations
We have used continuation in our Ruby+OGRE game engine (CubicEngine) to implement something called Latent Functions. I stole the idea from UnrealScript (http://wiki.beyondunreal.com/wiki/Latent_Function). I don't know the correct CS name for it, but I guess it's a type of coroutine. You can use them to create blocking methods in a single threaded simulation without pausing the simulation. They are incredibly useful when you want a game actor to respond to an event, then take a short nap (for example: until some animation has finished playing) and continue reacting to the event. Without latent functions, we'd have to greatly increase complexity for each actor by storing more detailed state information. What's even worse is that without them we would have to turn a single logical action into a complex sequence of mildly reusable methods and timers. CubicEngine is just a small hobby project developed by two people and Ruby is not yet very popular in the games industry (I hope to change that :)), but latent functions have been proven to be a very handy technique by games like Unreal and DeusEx. Juozas Gaigalas On 3/30/07, Brent Roman <brent@mbari.org> wrote: > > A couple times on this list, I've read pleas for examples of > real Ruby applications that use Continuation objects. > > Ours is described here: > > http://www.zenspider.com/dl/rubyconf2005/EmbeddedRuby.pdf > > http://www.sciencedirect.com/science?_ob=MImg&_imagekey=B75DF-4MT6KFX-H-7&_cdi=13037&_user=488091&_orig=browse&_coverDate=02%2F28%2F2007&_sk=999879998&view=c&wchp=dGLbVlz-zSkWb&md5=99829235a3aae38f50df899786b91af2&ie=/sdarticle.pdf > > It's real enough, even if it's a little unusual :-) > > We've started using Continuations to store checkpoints as Ruby > scripts execute. These scripts control robotic manipulators, so there is > always the possibility of a failure, either due to a mechanical problem > or a coding error. The protocols controlled by these scripts > often take hours to complete and consume expensive reagents. > Simply reexecuting them from their beginning in the event of an > error is rarely a viable option. So, when an error occurred, we used > to hack up a new script on the spot to recover from > the failure. Now, using Continuations, we can usually > clear the error condition with a couple simple commands > and resume the execution of the script's failed thread > from its last recorded "checkpoint". > > This all works surprisingly well and has been quite easy to implement. > A couple days ago I fixed a typo [that caused an unhandled NameError > two hours into a scripts execution], reloaded the effected method(s) and > resumed execution without losing any important system state! > Honestly, I wish I'd implemented this years ago. > > Can anyone help answer the following: > > 1) Does the Continuation object include a method to return its associated > call stack analogous to an Exception object's :backtrace method? > > For now, I store the output of Kernel.caller() in my Checkpoints > just after the callcc that stores the Continuation > but I feel this must be very inefficient in time and space. > > 2) If the answer to #2 is no, would it be easy & sensible to implement > Continuation#backtrace or Continuation#caller ? > > 3) Is there another way to implement the generic > "checkpointing" described above that does not rely > on Continuation objects, as their future in Ruby seems > uncertain? (Is their future still uncertain?) > > -- > Brent Roman > Monterey Bay Aquarium Research Institute > > >