From: eg Date: 2004-02-17T18:14:53+09:00 Subject: Re: Snapshot Graphics Rendering Killian wrote: > I would like to use Ruby to render a screenshot of a 3D environment. > No concern for interactivity, frame rates, hardware acceleration, etc. > Instead I'd like to dynamically construct a 3D space with Ruby objects > at run time, and then call a "save to disk" function that would render > the space and save it as a PNG. > > I've considered writing Ruby code to output POV-Ray source (.AOI), and > then spawning a POV-Ray process to actually render. But maybe there is > a better, more Ruby-esque way? > > Thank you for your help, oh Ruby Monks. > > Killian What about using OpenGL?