From: Alwin Blok Date: 2004-01-21T19:18:30+09:00 Subject: Re: ruby-opengl, ruby-glut On 20-jan-04, at 17:30, James Adam wrote: > Frank Schmitt wrote in message > news:<4cfzeb3ubz.fsf@scxw21.4sc>... >> Alwin Blok writes: >> >>> Whohoo! >>> >>> I've got Ruby-opengl to work on osX 10.3 (panther). Without X11! >>> It seems that I forgot to link to the glut framework. (stupid..) >> >> How did you manage that? I tried to compile it last week, but gave up >> frustrated. >> >> thanks in advance & kind regards >> frank > > I wrote up some instructions for doing this here: > > http://www.rubygarden.org/ruby?RubyOnMacintosh/OpenGLandGLUT > > I'm pretty sure they are still current but please, PLEASE do modify > them if you've got anything new to offer. The one thing i ought to add > to them is that it seems that GLUT.BitmapCharacter(font, char) doesn't > seem to work - it's to do with the (void *)font argument. I've got > around it by adding my own glut_BitmapCharacterX(char) with the font > value hard-coded in, within the glut.c file, but this isn't a > show-stopper bug. > > anyway - please update those instructions, lets try and collate all > the ruby on osx info if we can :) > > - james The problem is I don't remember exactly the steps I took, so I can't provide a step-by-step guide. I'll try to put together a guide from the edited files as soon as possible. Regards Alwin.