[#8566] Visions for 2001/1.7.x development? — Robert Feldt <feldt@...>

Hi matz and other Ruby developers,

18 messages 2001/01/03
[#8645] Re: Visions for 2001/1.7.x development? — matz@... (Yukihiro Matsumoto) 2001/01/04

Hi,

[#8580] bug?? — jmichel@... (Jean Michel)

I don't understand the following behaviour:

19 messages 2001/01/03

[#8633] Interesting Language performance comparisons - Ruby, OCAML etc — "g forever" <g24ever@...>

13 messages 2001/01/04

[#8774] No :<, :>, etc. methods for Array — "Brian F. Feldman" <green@...>

So, why not include Comparable in Array by default? It shouldn't have any

28 messages 2001/01/07
[#8779] Re: No :<, :>, etc. methods for Array — matz@... (Yukihiro Matsumoto) 2001/01/07

Hi,

[#8780] Re: No :<, :>, etc. methods for Array — "Brian F. Feldman" <green@...> 2001/01/07

matz@zetabits.com (Yukihiro Matsumoto) wrote:

[#8781] Re: No :<, :>, etc. methods for Array — gotoken@... (GOTO Kentaro) 2001/01/07

In message "[ruby-talk:8780] Re: No :<, :>, etc. methods for Array"

[#8782] Re: No :<, :>, etc. methods for Array — "Brian F. Feldman" <green@...> 2001/01/07

gotoken@math.sci.hokudai.ac.jp (GOTO Kentaro) wrote:

[#8829] Sandbox (again) — wys@... (Clemens Wyss)

Hi,

20 messages 2001/01/08
[#8864] Re: Sandbox (again) — Clemens Hintze <c.hintze@...> 2001/01/08

On 8 Jan, Clemens Wyss wrote:

[#8931] String confusion — Anders Bengtsson <ndrsbngtssn@...>

Hello everyone,

21 messages 2001/01/09
[#8937] Re: String confusion — matz@... (Yukihiro Matsumoto) 2001/01/09

Hi,

[#8953] Please remove account from files — "Thomas Daniels" <westernporter@...>

Please take my e-mail address from your files and "CANCEL" my =

14 messages 2001/01/09
[#8983] Re: Please remove account from files — John Rubinubi <rubinubi@...> 2001/01/10

On Wed, 10 Jan 2001, Thomas Daniels wrote:

[#9020] time to divide -talk? (was: Please remove account from files) — Yasushi Shoji <yashi@...> 2001/01/10

At Wed, 10 Jan 2001 14:23:30 +0900,

[#9047] Re: time to divide -talk? (was: Please remov e account from files) — Aleksi Niemel<aleksi.niemela@...>

Yasushi Shoji:

27 messages 2001/01/10
[#9049] Re: time to divide -talk? — Yasushi Shoji <yashi@...> 2001/01/10

At Thu, 11 Jan 2001 00:20:45 +0900,

[#9153] what about this begin? — Anders Strandl Elkj誡 <ase@...> 2001/01/11

[#9195] Re: Redefining singleton methods — ts <decoux@...>

>>>>> "H" == Horst Duch=EAne?= <iso-8859-1> writes:

10 messages 2001/01/12

[#9242] polymorphism — Maurice Szmurlo <maurice@...>

hello

73 messages 2001/01/13

[#9279] Can ruby replace php? — Jim Freeze <jim@...>

When I read that ruby could be used to replace PHP I got really

15 messages 2001/01/14

[#9411] The Ruby Way — "Conrad Schneiker" <schneiker@...>

As a member of the "Big 8" newsgroups, "The Ruby Way" (of posting) is to

15 messages 2001/01/17

[#9462] Re: reading an entire file as a string — ts <decoux@...>

>>>>> "R" == Raja S <raja@cs.indiana.edu> writes:

35 messages 2001/01/17
[#9465] Re: reading an entire file as a string — Dave Thomas <Dave@...> 2001/01/17

raja@cs.indiana.edu (Raja S.) writes:

[#9521] Larry Wall INterview — ianm74@...

Larry was interviewed at the Perl/Ruby conference in Koyoto:

20 messages 2001/01/18
[#10583] Re: Larry Wall INterview — "greg strockbine" <gstrock@...> 2001/02/08

Larry Wall's interview is how I found out

[#9610] Re: 101 Misconceptions About Dynamic Languages — "Ben Tilly" <ben_tilly@...>

"Christian" <christians@syd.microforte.com.au> wrote:

13 messages 2001/01/20

[#9761] Re: 101 Misconceptions About Dynamic Languages — ts <decoux@...>

>>>>> "C" == Christoph Rippel <crippel@primenet.com> writes:

16 messages 2001/01/23

[#9792] Ruby 162 installer available — Dave Thomas <Dave@...>

15 messages 2001/01/24

[#9958] Re: Vim syntax files again. — "Conrad Schneiker" <schneik@...>

Hugh Sasse wrote:

14 messages 2001/01/26
[#10065] Re: Vim syntax files again. — Hugh Sasse Staff Elec Eng <hgs@...> 2001/01/29

On Sat, 27 Jan 2001, Conrad Schneiker wrote:

[#9975] line continuation — "David Ruby" <ruby_david@...>

can a ruby statement break into multiple lines?

18 messages 2001/01/27
[#9976] Re: line continuation — Michael Neumann <neumann@...> 2001/01/27

On Sat, 27 Jan 2001, David Ruby wrote:

[#9988] Re: line continuation — harryo@... (Harry Ohlsen) 2001/01/28

>A statement break into mutliple lines if it is not complete,

[ruby-talk:8605] Re: Hash access method

From: tonys@... (tony summerfelt)
Date: 2001-01-04 00:10:02 UTC
List: ruby-talk #8605
On Tue, 2 Jan 2001 16:33:01 +0900, Kevin Smith wrote:

> >Here I think I'd be looking at an array or some other collection:

> >  planets.each do |planet|
> >    planet.ships += planet.production
> >  end
 
> I happen to be writing a similar game right now :-)
 
> And yes, I have an Array of Ship objects, and an 
> Array of Planet objects. Works great. Highly 
> recommended.

well, i don't know how much detail your ships have, but mine don't really
have any, they are just numbers associated with a planet or a fleet.


this is the python planet class:


#!/usr/bin/python

import string
from whrandom import *

class planet:
      def __init__(self,x=100,y=100): 
          self.x=randint(1,x)
          self.y=randint(1,y)
	  self.production=randint(1,10)
	  self.ships=randint(1,100)
          self.owner="aliens"

      def name(self,planet):
          self.name=planet
      
      def upkeep(self):
          self.ships=self.ships+self.production

      def newowner(self):
          if self.owner=="player":
             self.owner="aliens"
          else:
             self.owner="player"
        

and this is the code that init's all the planets:


#!/usr/bin/python

import string, gebplanet, gebfleet,time

for letter in string.lowercase:
    exec '%s=gebplanet.planet()' % letter
    exec '%s.name(letter)' % letter


later on when i need planet upkeep:

for letter in string.lowercase:
    exec '%s.upkeep' % letter




nothing fancy. no arrays, or hashes, or hashes of arrays, etc. the python
code is very clean, readable, but most of all logical. i'm hoping the finished 
ruby code will be also

i'm trying to keep it very 'object oriented'. i don't feel that anything
that belongs to a 'planet' should be outside of it's class...

at any rate, it's only a simple strategy game (check the 'GEB' link at the
url below) for the palmpilot and windows version of the game...


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