From: Simon Strandgaard Date: 2003-11-17T10:21:27+09:00 Subject: Re: Power of Interpreted Languages On Mon, 10 Nov 2003 18:36:51 +0900, T. Onoma wrote: >> But, would you implement a game with ruby? > > Depends on the game, of course. > > Probably not 100% Ruby, but from what others have said/implied Ruby > could make a good glue language to pull the compiled pieces together, > as well as an embedded script language. > > Others agree? I have made a tiny Tetris game using Ruby SDL (271 lines of code). It runs smooth on my pentium350. Its distributed with ruby-sdl as a sample: http://www.kmc.gr.jp/~ohai/index.en.html -- Simon Strandgaard