From: Dave Thomas Date: 2000-12-27T04:00:22+09:00 Subject: [ruby-talk:8094] Re: Hash access method tonys@myspleenklug.on.ca (tony summerfelt) writes: > a few of the planet variables will not change during the course of a game. > others will change every turn... If you're going for a full Rubification, have you considered wrapping these variables in a number of classes? I have no idea what they all are, but I'm thinking that they might well be some kind of logical grouping that might hep structure things. Just a thought. Dave