From: Gaffer Date: 2003-05-18T20:35:11+09:00 Subject: ruby garbage collection i need this for a realtime game application which has embedded ruby -- after destroying all objects in my scene and recreating everything, ruby gc takes about 10seconds to 'think it through' and collect all garbage... during which time the framerate drops in half i'd much rather it was all done in one hit in between levels, but i cannot find an API to do this, and GC.start seems async so, assuming GC.start is asynchronous, is there a way to force mark/sweep GC to occur, blocking for however long it takes to complete? cheers all