From: Daniel Carrera Date: 2003-04-28T10:35:43+09:00 Subject: Re: Generating a DLL file? I would probably understand your responses better if I know what a "bot" is. Also, what is a MOD? On Mon, Apr 28, 2003 at 10:31:19AM +0900, Rich wrote: > > Well... if you don't know what a DLL is, how do you you want one? :) > > "I felt that it should be possible to create a DLL that sits between the > Half-Life engine and the MOD and pass function calls from one to the other." > (Quote taken from Botmans HPB_bot_src_2_1 found at: > http://www.planethalflife.com/botman/downloads.shtml) > (Botman is considered one of the founding 'bot' creators for HL) > > In the end that's how he does it - with a DLL. > > > > > I'm confused. Why do you want to make a DLL out of a Ruby program again? > > > > I don't want to learn C. > I know enough of OCaml, but there isn't great support for DLL generation. > (I might have missed what little exists) > I love Ruby. > I want to create a Bot. > I thought I'd try to bring the two together... oh well, no worries! :-) > > > What makes you think that you want to make a DLL? How does that relate > > Half-Life? > > > > See previous question... and add that if it were known that a bot was > written in Ruby... > ... and the bot were written for HL/CS... (CS has more servers running than > all of the > other online FPS games _combined_ ... ) > > I'm just trying to spread the good word and have some fun at the same time! > :-) > > No worries if I can't do it - I just thought I'd ask. > > Thanks anyway! > > -Rich > > -- Daniel Carrera Graduate Teaching Assistant. Math Dept. University of Maryland. (301) 405-5137