[#397093] Using binding + set_trace_func to capture execution state — Reginald Tan <lists@...>

Hi guys, I'm interested in building a program that will display the

18 messages 2012/07/03
[#397097] Re: Using binding + set_trace_func to capture execution state — Peter Zotov <whitequark@...> 2012/07/03

Reginald Tan писал 03.07.2012 05:11:

[#397115] Copying Files — "Alex C." <lists@...>

Hi,

17 messages 2012/07/03

[#397165] Green threads in 1.9.* ? — rex goxman <lists@...>

I am new to Ruby. I am somewhat surprised that I was not able to find

56 messages 2012/07/04
[#397224] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

<<There are definitely many reasons to prefer native threads over green

[#397227] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/05

On Thu, Jul 5, 2012 at 6:38 AM, rex goxman <lists@ruby-forum.com> wrote:

[#397232] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

Tony Arcieri wrote in post #1067551:

[#397234] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/05

On Thu, Jul 5, 2012 at 10:26 AM, rex goxman <lists@ruby-forum.com> wrote:

[#397239] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

Tony Arcieri wrote in post #1067563:

[#397251] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/06

On Thu, Jul 5, 2012 at 12:31 PM, rex goxman <lists@ruby-forum.com> wrote:

[#397253] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/06

Tony Arcieri wrote in post #1067609:

[#397256] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/06

On Thu, Jul 5, 2012 at 8:24 PM, rex goxman <lists@ruby-forum.com> wrote:

[#397260] Re: Green threads in 1.9.* ? — Ryan Davis <ryand-ruby@...> 2012/07/06

[#397267] Re: Green threads in 1.9.* ? — Robert Klemme <shortcutter@...> 2012/07/06

On Fri, Jul 6, 2012 at 8:52 AM, Ryan Davis <ryand-ruby@zenspider.com> wrote:

[#397269] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/06

Robert Klemme wrote in post #1067663:

[#397185] Insert letters of the alphabet between the original letters of a string — Joao Silva <lists@...>

Hi All.

10 messages 2012/07/04

[#397198] the best way to match these domains. — Eliezer Croitoru <eliezer@...>

thanks in advance i need a bit help to break the ice that my head is in.

18 messages 2012/07/05
[#397202] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/05

On Thu, Jul 5, 2012 at 4:13 AM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397245] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/05

On 7/5/2012 10:03 AM, Robert Klemme wrote:

[#397258] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/06

On Thu, Jul 5, 2012 at 10:40 PM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397316] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/07

On 7/6/2012 9:21 AM, Robert Klemme wrote:

[#397415] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/10

On Sat, Jul 7, 2012 at 5:32 AM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397464] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/11

On 7/10/2012 12:08 PM, Robert Klemme wrote:

[#397416] learning by doing part 2 - tc game — "Sebastjan H." <lists@...>

Hi,

53 messages 2012/07/10
[#397418] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Hi,

[#397419] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Yes, that would be ok, but that means that the player has to create all

[#397421] Re: learning by doing part 2 - tc game — Jes俍 Gabriel y Gal疣 <jgabrielygalan@...> 2012/07/10

On Tue, Jul 10, 2012 at 12:39 PM, Sebastjan H. <lists@ruby-forum.com> wrote:

[#397423] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

"Jes=C3=BAs Gabriel y Gal=C3=A1n" <jgabrielygalan@gmail.com> wrote in pos=

[#397424] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068109:

[#397426] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Sebastjan H. wrote in post #1068110:

[#397428] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068114:

[#397429] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Sebastjan H. wrote in post #1068117:

[#397430] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068119:

[#397435] Re: learning by doing part 2 - tc game — Jes俍 Gabriel y Gal疣 <jgabrielygalan@...> 2012/07/10

On Tue, Jul 10, 2012 at 3:18 PM, Sebastjan H. <lists@ruby-forum.com> wrote:

[#397608] undefined method error — deal bitte <lists@...>

rid.database_columns[session_db_array[0]]

17 messages 2012/07/17

[#397685] odd "system" command behaviour with CUI and GUI — Joel Pearson <lists@...>

Windows 7 64-bit, Ruby 1.9.3.

12 messages 2012/07/20

[#397738] Help a blind man getting ruby to work — "Morten T." <lists@...>

Hallo,

14 messages 2012/07/23

[#397806] Help with exercise from Chris Pine's Ruby Book: Sort without using .sort — "James H." <lists@...>

Hello all, I'm a n00b that's just getting into programming.

16 messages 2012/07/25

[#397817] modular exponentation with multiple exponents? — roob noob <lists@...>

I need to do a^b^c^d^e mod f

11 messages 2012/07/25

[#397903] How to test whether a session variable has a particular key — Doug Jolley <lists@...>

Although a session variable behaves like a hash for purposes of setting

11 messages 2012/07/30

Re: learning by doing part 2 - tc game

From: "Sebastjan H." <lists@...>
Date: 2012-07-13 19:10:56 UTC
List: ruby-talk #397534
Sebastjan H. wrote in post #1068570:
> I've done quite some reprogramming according to the advises above and I
> need help yet again.
>
> 1. I haven't uploaded the new files yet as google docs isn't really the
> best solution for this. Which brings me to a sub-question: What
> repository is best (I mean most user friendly for a beginner). I am
> using Bazaar offline and I've had some difficulties using the Launchpad.
>
> 2. Launchpad requires me to state the license. If I have a project like
> this (consisting of several files), where do I state the license and is
> this entirely up to me as the author?
>
> 3. And for the big one:
>
> I am using a hash with beast names and types:
> --------------------------------------------------------------------
> possible_cards = {"derimor" => "dragon", "barador" => "dragon",
>  "teragon" => "dragon", "gali" => "dragon", etc.....
>
> --------------------------------------------------------------------
>
> I also get the user input for the number of each type:
>
> --------------------------------------------------------------------
>   ## Select the number of dragons
> def select_number_of_dragons()
> puts "Select the number of dragons (max. 5)"
> @dragons_qty = gets.chomp.to_i
>   if @dragons_qty < 1 or @dragons_qty > 5
>     puts "The number of dragons is invalid. Enter a number between 1 and
> 5."
>     return select_number_of_dragons()
>   end
>   return @dragons_qty
> end
> --------------------------------------------------------------------
>
> Now I would like to have as many beasts/spells from the hash generated
> as user specified. If dragon_qty is 4 then the first (or maybe also
> random) 4 dragons from the hash are to be generated.
>
> I've tried the iterating with loop "for i in 0..dragon_qty" but that
> actually multiplies each dragon by dragon_qty:(
>
> thank you.
>
> kind regards,
> seba

I've also tried something with until:
-------------------------------------------------------------------
begin
  possible_cards.each do |name, type|
    if type == "dragon"
    deck_dragons << name
    end
  end
end until deck_dragons.length.to_i == @dragons_qty.to_i
-------------------------------------------------------------------
... but it doesn't work either

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