[#397093] Using binding + set_trace_func to capture execution state — Reginald Tan <lists@...>

Hi guys, I'm interested in building a program that will display the

18 messages 2012/07/03
[#397097] Re: Using binding + set_trace_func to capture execution state — Peter Zotov <whitequark@...> 2012/07/03

Reginald Tan писал 03.07.2012 05:11:

[#397115] Copying Files — "Alex C." <lists@...>

Hi,

17 messages 2012/07/03

[#397165] Green threads in 1.9.* ? — rex goxman <lists@...>

I am new to Ruby. I am somewhat surprised that I was not able to find

56 messages 2012/07/04
[#397224] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

<<There are definitely many reasons to prefer native threads over green

[#397227] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/05

On Thu, Jul 5, 2012 at 6:38 AM, rex goxman <lists@ruby-forum.com> wrote:

[#397232] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

Tony Arcieri wrote in post #1067551:

[#397234] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/05

On Thu, Jul 5, 2012 at 10:26 AM, rex goxman <lists@ruby-forum.com> wrote:

[#397239] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/05

Tony Arcieri wrote in post #1067563:

[#397251] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/06

On Thu, Jul 5, 2012 at 12:31 PM, rex goxman <lists@ruby-forum.com> wrote:

[#397253] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/06

Tony Arcieri wrote in post #1067609:

[#397256] Re: Green threads in 1.9.* ? — Tony Arcieri <tony.arcieri@...> 2012/07/06

On Thu, Jul 5, 2012 at 8:24 PM, rex goxman <lists@ruby-forum.com> wrote:

[#397260] Re: Green threads in 1.9.* ? — Ryan Davis <ryand-ruby@...> 2012/07/06

[#397267] Re: Green threads in 1.9.* ? — Robert Klemme <shortcutter@...> 2012/07/06

On Fri, Jul 6, 2012 at 8:52 AM, Ryan Davis <ryand-ruby@zenspider.com> wrote:

[#397269] Re: Green threads in 1.9.* ? — rex goxman <lists@...> 2012/07/06

Robert Klemme wrote in post #1067663:

[#397185] Insert letters of the alphabet between the original letters of a string — Joao Silva <lists@...>

Hi All.

10 messages 2012/07/04

[#397198] the best way to match these domains. — Eliezer Croitoru <eliezer@...>

thanks in advance i need a bit help to break the ice that my head is in.

18 messages 2012/07/05
[#397202] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/05

On Thu, Jul 5, 2012 at 4:13 AM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397245] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/05

On 7/5/2012 10:03 AM, Robert Klemme wrote:

[#397258] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/06

On Thu, Jul 5, 2012 at 10:40 PM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397316] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/07

On 7/6/2012 9:21 AM, Robert Klemme wrote:

[#397415] Re: the best way to match these domains. — Robert Klemme <shortcutter@...> 2012/07/10

On Sat, Jul 7, 2012 at 5:32 AM, Eliezer Croitoru <eliezer@ngtech.co.il> wrote:

[#397464] Re: the best way to match these domains. — Eliezer Croitoru <eliezer@...> 2012/07/11

On 7/10/2012 12:08 PM, Robert Klemme wrote:

[#397416] learning by doing part 2 - tc game — "Sebastjan H." <lists@...>

Hi,

53 messages 2012/07/10
[#397418] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Hi,

[#397419] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Yes, that would be ok, but that means that the player has to create all

[#397421] Re: learning by doing part 2 - tc game — Jes俍 Gabriel y Gal疣 <jgabrielygalan@...> 2012/07/10

On Tue, Jul 10, 2012 at 12:39 PM, Sebastjan H. <lists@ruby-forum.com> wrote:

[#397423] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

"Jes=C3=BAs Gabriel y Gal=C3=A1n" <jgabrielygalan@gmail.com> wrote in pos=

[#397424] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068109:

[#397426] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Sebastjan H. wrote in post #1068110:

[#397428] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068114:

[#397429] Re: learning by doing part 2 - tc game — "Jan E." <lists@...> 2012/07/10

Sebastjan H. wrote in post #1068117:

[#397430] Re: learning by doing part 2 - tc game — "Sebastjan H." <lists@...> 2012/07/10

Jan E. wrote in post #1068119:

[#397435] Re: learning by doing part 2 - tc game — Jes俍 Gabriel y Gal疣 <jgabrielygalan@...> 2012/07/10

On Tue, Jul 10, 2012 at 3:18 PM, Sebastjan H. <lists@ruby-forum.com> wrote:

[#397608] undefined method error — deal bitte <lists@...>

rid.database_columns[session_db_array[0]]

17 messages 2012/07/17

[#397685] odd "system" command behaviour with CUI and GUI — Joel Pearson <lists@...>

Windows 7 64-bit, Ruby 1.9.3.

12 messages 2012/07/20

[#397738] Help a blind man getting ruby to work — "Morten T." <lists@...>

Hallo,

14 messages 2012/07/23

[#397806] Help with exercise from Chris Pine's Ruby Book: Sort without using .sort — "James H." <lists@...>

Hello all, I'm a n00b that's just getting into programming.

16 messages 2012/07/25

[#397817] modular exponentation with multiple exponents? — roob noob <lists@...>

I need to do a^b^c^d^e mod f

11 messages 2012/07/25

[#397903] How to test whether a session variable has a particular key — Doug Jolley <lists@...>

Although a session variable behaves like a hash for purposes of setting

11 messages 2012/07/30

Re: learning by doing part 2 - tc game

From: Jes俍 Gabriel y Gal疣 <jgabrielygalan@...>
Date: 2012-07-10 14:39:46 UTC
List: ruby-talk #397435
On Tue, Jul 10, 2012 at 3:18 PM, Sebastjan H. <lists@ruby-forum.com> wrote:
> Jan E. wrote in post #1068119:
>> Sebastjan H. wrote in post #1068117:
>>> On the other hand, I am still considering this to be a small scale game
>>> with predefined let's say only 15 to 20 cards. However, If I were to
>>> expand it I need this adaptation.
>>
>> Well, even for 1000 objects you probably won't notice an actual
>> difference in speed. But personally I find it more "clean" to only
>> create objects you actually need.
>
> One more thing, are we talking about the same "selection"? I was
> referring to selection of one of the beasts from the deck for each turn
> of the battle.
>
> And I think you're referring to the deck selection.
>
> Obviously the game needs both, they're just different steps.
> And for the deck selection I only wanted the player input on the card
> types (beasts, spells,...). One may want to play only with let's say
> beasts while others prefer spells. And that's the deck selection. Once
> the deck is determined, players select cards for each turn.

What Jan is saying is that you should defer the creation of the actual
Ruby object until the last time, to avoid creating objects that are
not going to be used.
In my opinion, the last responsible time is the one where you need
some value from the object. So if you need to actually create the
objects or not for the deck selection depends on if the "key" (the
name) is enough for the user to choose or not. For example:

cards = %w{derimor barador fireball invisibility} # all the "keys" of
the possible cards
deck_card_names = []
while deck_card_names.size < 15 # or 20
  puts "Choose cards for deck"
  cards.each_with_index {|c,i| "#{i+1}.- #{c}"}
  card = cards[gets.to_i - 1]
  print "quantity: "
  qty = gets.to_i
  qty.times {deck_card_names << card}
end

while true
  puts "Choose card to play"
  deck_cards_name.each_with_index {|c,i| "#{i+1}.- #{c}"}
  card = Blue_Scale_DRAGON.new deck_cards_name[gets.to_i - 1]
end

Of course if you need the info of the card at choosing time, you might
need to instantiate the cards when choosing, for example if you need
to know the type or whatever. Depending on how you plan to generate
and use the cards, there might be better choices than an array. If you
might have a number of identical cards, maybe a hash of "name" => qty
or even "name" => {"qty": 4, "type":spell} or more complex stuff might
be more appropriate.

Jesus.

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