From: Robert Klemme Date: 2010-10-07T21:12:31+09:00 Subject: Re: A Real World example for Ruby to "compiled" version discussion On Thu, Oct 7, 2010 at 2:57 AM, Ryan Davis wrote: > > On Oct 6, 2010, at 09:55 , Philip Rhoades wrote: > >> The main problem I see with some of the Ruby conversions that I have looked at (eg RubyInline) is that the performance problem comes in in repeating the WHOLE simulation with different starting parameters which is done thousands of times - so it is not like you have a single recursive algorithm which is a bottleneck that can be optimised or rewritten in C or something.  There are lots of little steps that happen millions of times . . > > Could you expand on this?? Specifically - What properties (conceptually) does an individual / a population have? - What calculations are done for each individual / population? - What kind of iteration is applied? Kind regards robert -- remember.guy do |as, often| as.you_can - without end http://blog.rubybestpractices.com/