From: Aldric Giacomoni Date: 2010-04-12T21:43:58+09:00 Subject: Re: Text Fighting (Gladitorial) Sim Garret Dupont wrote: > I am attempting to create a gladitorial fighting sim. It will be able to > pit two players (computer controlled) and based on stats, weapons, armor > and some randomness will attack, deal damage, dodge and counter attack. > What would be the easiest way to go about doing this. The outcome will > be in a play-by-play format, printed on screen and also saved as a text > document. The players stats will be saved and would earn experience > based on the difficulty of the battle. I appreciate any response. > > Very Respectfully, > Wiz Sounds like you should take a look at the seventh Ruby Programming Challenge For Newbies: http://rubylearning.com/blog/2010/02/23/rpcfn-broadsides-7/ The submitted server and winning codes may help you. -- Posted via http://www.ruby-forum.com/.