From: thunk Date: 2010-04-01T19:10:13+09:00 Subject: Re: Playing Games with "Ruids" The contributor-side members of this group seem, perhaps, used to a behavior of glancing at posts and picking out simple issues of interest or experience to share with program beginners and temporarily stuck peers. There are 8 Ruid Modules. Knowing, seeing, chatting about, touching, feeling, probing only one at a time, I suspect, will make one only make more curious, ...or if you have some of the "dark side" in you - more impatient, or frustrated, or even cause some sort of testosterone driven territorial response. PERHAPS the author spent a day typing in faked output, designed fake "Ruids", writing up how the concept came to be and such to assist communications. .ERHAPS the author is at least as surprised as a couple of other people here that there could be something new to be contributed to the powerful network of Ruby tools. I believe a FULLY FUNCTIONING FrameWork could be put together without crossing the proprietary lines of several of those modules without heroic efforts, perhaps the author was really close to figuring out how to do that, and perhaps that can happen. .RHAPS the author is an illusionist, and perhaps he is delusional. .HAPS there will be a link to a fully functioning commercial site in about 4 months posted here and there will be a clue that it is powered by Ruby Ruids? and .APS this is really just a elaborate April Fool Joke paid for by the folks at..... Thunk .PS Let us chat further only of simpler things, keep it all pleasant - get out the lava lamps, and let the Ru'id thing go dormant until such time as proprietary issues can be replaced with demonstration modules, and a living breathing "Ruid 'machine'" can be delivered up. Anything less, in my most sincere opinion, will only frustrate almost everybody. That was never the intention.