From: ghorner Date: 2010-02-23T05:00:08+09:00 Subject: Re: Menu-driven Console Application in Ruby On Feb 22, 10:38 am, Joe Martin wrote: > Hello > I'm trying to create a console application with ruby on Windows.  I wish > to have it menu driven, so each screen the user sees is essentially a > menu, where the user can enter a number (representing their menu > choice), such as: > > ----------------------------- > Welcome to my application! > > Menu > 1. Perform some action > 2. View option list > 3. Exit application > > Enter selection> _ > ----------------------------- > > Really I'm looking for skeleton or sample code for a console > application.  A few google searches did return skeleton code for a > command-line and console applications, but everything I found was more > geared towards command line applications (that is, skeleton code for > parsing out parameters, proper help syntax, etc), and not creating a > menu-driven environment. > > I already have the program basically written out and working, but it's > very hacky with many if-else and when-case checks, so I'm hoping that it > could be structured and written out in a cleaner fashion--just not quite > sure where to start, and I'm out of ideas on what other ways (or other > libraries) are viable options for me.  The menus of this application wil > be multiple levels deep, so that needs to be kept in mind as well. > > Any ideas on where to start?  I'm willing to start the application from > scratch if the end result is cleaner, more standard code. Highline, http://highline.rubyforge.org/, has a pretty good menu widget: http://highline.rubyforge.org/doc/classes/HighLine/Menu.html Hirb , http://github.com/cldwalker/hirb, also has a decent one: http://tagaholic.me/2010/02/16/two-dimensional-console-menus-with-hirb.html Neither one of these requires using curses which may be a good thing being in windows. I don't think either one of these supports multiple levels.