From: Marc-antoine Kruzik Date: 2010-01-12T23:19:37+09:00 Subject: Re: 3D with Ruby (Ogre ?) Jason Roelofs wrote: > Ogre.rb is not at all ready for use right now, but other than my work > there > I don't know of any workable Ruby wrapper to a 3D engine. Yes, I found so few informations about that... I heard about Scattered Ruby. I know someone (Dem0nfire) who succeed to use Irrlicht with Ruby (and RPG Maker) : http://www.hbgames.org/forums/viewtopic.php?f=179&t=64022&hilit=irrlicht (click spoilers to see screenshots) But it's still work in progress. > If you're looking to just work with 3D yourself, there's always straight > OpenGL, and a few Ruby wrappers around that library. When you say "do 3D > with Ruby", what kind of project are you looking to build? Create cubes with textures, some houses. I am a 2D games programmer, so I would work a bit in 3D. I created a 3D graphical engine from a 2D library. But using a real 3D library will be better. I remember OpenGL is a bit strange to me, because of the vertex system. But there are many tutorials and informations about OpenGL, so I think it could be the better choice. Thank you two for your advices. -- Posted via http://www.ruby-forum.com/.