From: Matt Bleh Date: 2009-12-15T05:49:37+09:00 Subject: Re: Rice 1.3.0 - Now with full 1.9 support! Great news! =) (I'm the one who was bugging you about using RB++/Rice for wrapping GSL, remember?) Just a question, how does rice/rb++ handle memory in the GC? I mean, does it have a one-to-one mapping between wrapped C pointers and objects? Or will it create a new wrapped object (i.e: different object_id) every time a to_ruby conversion from a wrapped C++ class is performed? I'm asking this since for my project (not the one with GSL, a 3D+physics simulator which is currently wrapped to ruby with SWIG) it may be an issue if on every timeframe objects are created and destroyed. Matt -- Posted via http://www.ruby-forum.com/.