From: Alexandro Kez Date: 2009-12-08T04:12:53+09:00 Subject: Re: Reading Images Yeah, ok, I know it's not part of OpenGL, so expected it to be done with really high level language like ruby. I guess rubygame will work. Or I'd just generate textures in code. > So while you could use "ruby da solo", it's unlikely that you really > want to. > > -Rob > >>> 710,489: (211,203,120) #D3CB78 rgb(211,203,120) >>> >>> Cheers, >> -- >> Posted via http://www.ruby-forum.com/. >> > > Rob Biedenharn http://agileconsultingllc.com > Rob@AgileConsultingLLC.com > +1 513-295-4739 > Skype: rob.biedenharn -- Posted via http://www.ruby-forum.com/.