From: Tony Arcieri Date: 2009-10-02T02:20:58+09:00 Subject: Re: Newbie: Does Ruby have event driven network libraries? --001636cd74bab485850474e2de7e Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable There's also rev: http://rev.rubyforge.org/ On Thu, Oct 1, 2009 at 11:19 AM, Ehsanul Hoque wrot= e: > > Take a look at eventmachine - http://rubyeventmachine.com/ > > > Date: Fri, 2 Oct 2009 02:16:24 +0900 > > From: wyattbiker@gmail.com > > Subject: Newbie: Does Ruby have event driven network libraries? > > To: ruby-talk@ruby-lang.org > > > > I made a turn based game and would like to make a back end engine > > running on Linux or Mac. The game is turnbased 2 player (think chess > > like) but there can be many games going on at once. Speed would not be > > the problem since not much data goes between players. > > > > What I need is the following: > > > > Make a Ruby application that is running in some idle loop, but when a > > network data packet comes in to notify some event/delegate function to > > process the request and go back to idle (or be doing something else). > > > > I dont want polling of sockets, timers, etc etc. Also does Ruby have > > event driven frameworks in general? > > > > Thanks > > -- > > Posted via http://www.ruby-forum.com/. > > > > _________________________________________________________________ > Bing=99 brings you maps, menus, and reviews organized in one place. Tr= y it > now. > > http://www.bing.com/search?q=3Drestaurants&form=3DMLOGEN&publ=3DWLHMTAG&c= rea=3DTEXT_MLOGEN_Core_tagline_local_1x1 --=20 Tony Arcieri Medioh/Nagravision --001636cd74bab485850474e2de7e--