From: Jim Menard Date: 2009-02-16T01:19:44+09:00 Subject: Re: Game server query problems Randy, On Sun, Feb 15, 2009 at 9:11 AM, Randy W wrote: > Hello, > I'm relatively new to Ruby, so some of this is foreign, but despite trying > for several hours I can't seem to get this query to work. > > My goal is to create a query that's consistent with this ( > http://www.int64.org/docs/gamestat-protocols/gamespy2.html) > > Here's the code I have so far: > > require 'socket' > > message = [0xFE,0xFD,0x00,0x43,0x4F,0x52,0x59,0xFF,0xFF,0x00].pack("c*") > socket = UDPsocket.new > socket.connect('64.34.186.176', 29900) > socket.send(message, 0) > receive = socket.recvfrom(1400) > puts receive Try TCPSocket instead of using UDP. > > In return I should receive some data, but no matter how long I leave it > running I never get a response from the server. Apparently I'm doing > something wrong, but I can't seem to figure out what I'm messing up. > > Any assistance is appreciated! > -- Jim Menard, jimm@io.com, jim.menard@gmail.com http://www.io.com/~jimm/