From: Paul Date: 2008-10-26T06:58:28+09:00 Subject: Hash Lookup Problem I am writing a blackjack simulator. I have classes like Dealer, Player, Deck, and Play_Strategy. Play_Strategy describes the strategy a player will use. The strategy basically says what a player should do (hit, stand, etc) depending on the cards they are dealt and the dealer's upcard. I created a new object for a basic strategy (basic.Play_Strategy.new). Then I have a series of hashes that I have set as instance variables instantiated as new hashes (ex. @lookuptable = Hash.new). The idea is that player1 (player1 = Player.new) will look up their hand as the key in the basic.action hash. Then it will lookup the correct action in another hash based on the dealer.upcard. Here is the structure of the hashes. basic.lookup5 = {2 => "Hit",3 => "Hit",4 => "Hit",5 => "Hit",6 => "Hit",7 => "Hit",8 => "Hit",9 => "Hit","T" => "Hit","A" => "Hit"} ...(removed the full list of arrays to shorten the post)... basic.lookupAA = {2 => "Split",3 => "Split",4 => "Split",5 => "Split", 6 => "Split",7 => "Split",8 => "Split",9 => "Split","T" => "Split","A" => "Split"} basic.action = {5 => basic.lookup5[dealer.upcard],6 => basic.lookup6[dealer.upcard],7 => basic.lookup7[dealer.upcard],8=> basic.lookup8[dealer.upcard], 9=> basic.lookup9[dealer.upcard],10=> basic.lookup10[dealer.upcard], 11 => basic.lookup11[dealer.upcard],12=> basic.lookup12[dealer.upcard], 13 => basic.lookup13[dealer.upcard],14=> basic.lookup14[dealer.upcard],15 => basic.lookup15[dealer.upcard],16 => basic.lookup16[dealer.upcard], 17 => basic.lookup17[dealer.upcard], 18 => basic.lookup18[dealer.upcard], 19 => basic.lookup19[dealer.upcard], 20 => basic.lookup20[dealer.upcard], 21 => basic.lookup21[dealer.upcard],"A2" => basic.lookupA2[dealer.upcard],"A3" => basic.lookupA3[dealer.upcard],"A4" => basic.lookupA4[dealer.upcard], "A5"=> basic.lookupA5[dealer.upcard], "A6"=> basic.lookupA6[dealer.upcard],"A7"=> basic.lookupA7[dealer.upcard],"A8" => basic.lookupA8[dealer.upcard], "A9"=> basic.lookupA9[dealer.upcard], "22" => basic.lookup22[dealer.upcard],"33"=> basic.lookup33[dealer.upcard],"44" => basic.lookup44[dealer.upcard], "55" => basic.lookup55[dealer.upcard], "66" => basic.lookup66[dealer.upcard],"77" => basic.lookup77[dealer.upcard],"88" => basic.lookup88[dealer.upcard], "99" => basic.lookup99[dealer.upcard], "TT"=> basic.lookupTT[dealer.upcard], "AA"=> basic.lookupAA[dealer.upcard]} Here is what I get... puts "Player should #{basic.action[player1.hand.cards]}." #This is the problem! It is as if player.1.hand.cards is an empty array. I get "nil". I ran some basic testing by seeing if other variables work, and they do as follows: puts player1.hand.inspect # returns an array of two cards. As expected. puts dealer.hand.inspect # returns an array of two cards. As expected. dealer.upcard = dealer.hand[-1] #returns a single integer. As expected. puts "Player has #{player1.hand.value}." # this works too puts "Dealer shows #{dealer.upcard}." #this works too puts "Key is #{player1.hand.cards}." # this works and returns the key as expected. Any ideas why this doesn't work. When I set this structure up without objects it works fine. In other words, instead of basic.action or basic.lookup5 I just made them variables not associated with any class (ie. basic_action or basic_lookup5) and it is ok. It must be something with classes I don't understand. Thanks for any guidance. Paul