From: Shawn Anderson Date: 2008-06-11T04:29:38+09:00 Subject: Re: [ANN] RubyWeekend Game Contest, June 13-15 ------=_Part_25931_18259252.1213126189084 Content-Type: text/plain; charset=WINDOWS-1252 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline It's about time! I'm in. /Shawn On Mon, Jun 9, 2008 at 11:36 PM, John Croisant wrote: > A bit of short notice, but we've having a small game creation contest > starting this Friday, June 13 at 20:00 GMT. The contest is called > RubyWeekend, as a cheap knock-off of Pygame's "PyWeek" (just like > Rubygame is a cheap knock-off of Pygame, right?). The idea is to > promote Ruby as a viable language for writing games, and have a lot of > fun doing it. > > The contest starts when the theme is announced on Friday =96 then you > have to write a game with that theme before the contest ends on > Sunday! > > Think it's impossible to write a game in just 2 days? The key is to > come up with a fun and creative idea that won't take a lot of time to > implement. You'll also have to manage your time well, not letting > yourself get stuck on little details, and deciding when (or if) to > sleep! It's a lot of fun, and a huge adrenaline rush! > > You're not limited to only Rubygame =96 you can use whatever you like, > as long your game is written in Ruby. That could be Gosu, Ruby-Opengl, > Ruby/SDL, Rails (for a web game), or even just a text game with plain > Ruby. It's up to you. > > Even if you can't dedicate the full weekend to writing a game > (especially on short notice, if this is the first you heard about it), > you could write a simple little game in an afternoon and evening, just > for the fun and experience. > > I hope you'll join us in writing a game with Ruby this weekend! > > Check out RubygameForums.com for more details: < > http://www.rubygameforums.com/viewtopic.php?t=3D28 > > > - John Croisant > ------=_Part_25931_18259252.1213126189084--