From: Todd Benson Date: 2008-04-23T04:47:26+09:00 Subject: Re: Where did the monsters go? On Tue, Apr 22, 2008 at 2:00 PM, Todd Benson wrote: > > On Tue, Apr 22, 2008 at 1:36 PM, Ben Galyean wrote: > > Stuck again. My random monster-fight generator works, but it's so BASIC. > > How can I do this without the if-statements? Is it a bad thing to stick > > class objects into an array? > > > > Also, I know Moblist[0].fight works, but why not Moblist[0..2].fight ? > > > > > > ############################################## > > class Mob > > def fight > > "THIS IS A FIGHT METHOD" > > end > > end > > > > GOBO = Mob.new > > DRAGON = Mob.new > > SLIME= Mob.new > > > > Moblist = [GOBO, DRAGON, SLIME] > > > > def rand_fight > > a = rand(Moblist.length)#<-----------Has to be a better way| > > if a ==0 then GOBO.fight > > elsif a==1 then DRAGON.fight > > elsif a==2 then SLIME.fight > > end#------------------------------------------------------| > > > > end > > > > p rand_fight > > ############################################## > > I'm not sure why you use constants, but... > > class C > def fight > puts 'hi, nice to meet you' > puts 'I am " << self.__id__.to_s Once again that weird todd person makes a slight mishap :) That double quote is supposed to be a single one. And I really wanted to say something a little more sinister, like "So, we meet again }>), muahaha." but the nice thing is kind of funny. Todd