From: Tim Hunter Date: 2008-04-10T03:50:37+09:00 Subject: Re: RMagick and Collision Mask Diego Bernardes wrote: > Im trying to make a perfect pixel collision in a game and im gonna use a > collision mask to do this, the physics its with chipmunk and i need a > polygon to do it, my idea is, read the image pixel per pixel and store > in a matrix the x and y of the black pixels, later with this matrix i > can create a poligon just geting the first and last element from the > column in each line of the matrix. > > The problem is the RMagick, i know how to read the image pixel per pixel > but dont know how to compare the color to get only the black pixels > > Someone can help me? > > thx :) black = Magick::Pixel.from_color("black") p == black # true if the pixel p is black. If you want to include "almost black" pixels then use Magick::Pixel#fcmp: http://www.imagemagick.org/RMagick/doc/struct.html#Pixel. If you have any other questions about RMagick you can always contact me at rmagick@rubyforge.org, or post your question on the Help Forum for the RMagick project on RubyForge: http://rubyforge.org/forum/?group_id=12. -- Posted via http://www.ruby-forum.com/.