From: Michal Suchanek Date: 2008-04-02T19:56:20+09:00 Subject: Re: Web-based games? On 01/04/2008, Jesús Gabriel y Galán wrote: > On Mon, Mar 31, 2008 at 4:10 PM, Marc Heiler wrote: > > > I don't see the point in creating a game that people won't pay money to play. > > > > I guess the problem at hand here is not that people want to create a > > game that is free, or where you have to pay (or pay for extras etc..) > > ,but rather what focus one sets for a game or creating one. > > > My motivation is the following: I love games, I'm more into > card and board games (Magic the gathering, settlers of catan, ticket > to ride, citadels, caylus, tigris: the eurogames in general) than > computer games, though. I love programming. > I love playing turn based online games, cause I don't have 2 hours to play > a real time game. So I started my personal project of building a web to play all > those games the way I would like (well, I'd rather play them face to face, but > currently don't have the time to do that :-). One game that's been popular around here lately is Tactics Arena tacticsarena.com - it's sort of like chess with some randomness thrown in. It's done in flash, realtime, and pretty good example of a web game I would think. It could be probably done with SVG + JS as well. > > I don't have the motivation of making profit with a site like this. In > fact, I think that if I ever finish something, > I will have a real issue of placing it online, for the reason that > hosting, bandwith, etc all cost money. Perhaps if you could make the framework so that multiple servers can be set up in rotation people could host the thing from their DSL lines or such. Still you need to set up the rotation, though. Thanks Michal