From: Siep Korteling Date: 2008-03-31T08:10:56+09:00 Subject: Re: Web-based games? Eleanor McHugh wrote: > On 30 Mar 2008, at 18:03, M. Edward (Ed) Borasky wrote: >> I think a Rails-based browser game would be easier to maintain and >> enhance/evolve that one written in PHP, but I don't see the point in >> creating a game that people won't pay money to play. > > I could see the point of doing it for fun if it wasn't for the fact > that servers and bandwidth cost money. BattleMaster gets around that > thanks to player donations but I suspect it's a rare exception, and I > wouldn't want to ruin a game with advertising or by giving paying > players a competitive edge over their non-paying counterparts as that > sucks. > playchess.com allows everybody to play for free. Paying members however have privileges: they can play rated games, they can play (when lucky or good) real life grandmasters, they can chat and so on. There is no competitive edge, chess is just chess. Playchess is doing fine, AFAIK. Regards, Siep -- Posted via http://www.ruby-forum.com/.