From: John Joyce Date: 2008-03-29T09:14:29+09:00 Subject: Re: Web-based games? On Mar 28, 2008, at 8:40 AM, M. Edward (Ed) Borasky wrote: > Hal Fulton wrote: >> Who's interested in developing a few web-based games? >> I'll try to follow this thread, but please feel free >> to email me... rubyhacker@gmail.com >> There are several kinds of games, of course... >> 1. Solo -- cards (solitaire), puzzles, Sudoku, etc. >> 2. One on one, realtime or not -- cards, chess, checkers, >> Hnefltafl, Othello, and so on. (Some of these would >> be deadly dull in non-realtime.) >> 3. One against many -- trivia, etc. >> 4. I'll probably avoid MMORPG and such for now. >> 5. I also have a cool three-player game in mind -- a chess >> variant that I (thought I) made up (though someone else >> created something virtually identical ten years earlier). >> Let's talk... >> Cheers, >> Hal > > 1. I've just started playing a web-based MMORPG called Ikariam ... > it's sort of a "Second Life" set in the ancient world. It's written > in PHP, though. I think something like that is a natural for a > Rails app. > > 2. Be careful about intellectual property, especially trademarks, > branding, etc. You'd be surprised how many ways you can get someone > to hire an attorney and sue you. :) > > I'm buried in a bunch of other projects at the moment, but since I > discovered Ikariam I've been toying with the idea of doing a space- > based MMORPG in Rails. Another thing I've looked at is a > "management simulation" game, where you get to build big > multinational corporations and compete with each other. That's > somewhat like Ikariam, actually. > I would not recommend Rails for a MMORPG. It's not going to scale to that well.