From: prizrak6@... Date: 2008-02-22T04:34:58+09:00 Subject: Re: rubybind library Actually I did know about rice, but the last thing I had read of it was pretty long ago, and I guess I though it was abandoned or at a very early stage of development. Nevertheless I won't abandon rubybind. This is for several reasons. First, I intend rubybind to be a part of a bigger library boost::(or not boost)language_bind which will provide a generic for binding C++ with lua, ruby, python (and maybe other languages). This is still being designed and absolutely no details have been though of. I still think that someday I might get to it. Second, after taking a closer look (though not a very detailed yet) I noticed that it is a little different than what rubybinds aims at. The memory management strategies, the exposing of classes and functions and runtime instead of compile-time generated bindings. For now rice looks like it is a lot slower than I thought rubybind would be. Ofcourse since we're talking about ruby, we get to a whole new dimension of "slow" :) And last, I like creating this library and I still would like this c++ (and ruby) excersise for my personal development. I will be using rubybind for a game that I'm developing in ruby with a light c++ 3d engine of mine, that will be entirely exported to ruby. By all means I would fill more confident using rubybind than rice when creating the game. You know... you own code is always more usable and supportable. There might be a lot of other differences but I still haven't taken a detailed look at rice. I must admit that I am kinda dissapointed (I honestly thought I was filling an empty niche in software developent with rubybind). Anyway rubybind won't be abandoned for now. Thanks for the replies