From: fedzor Date: 2008-01-28T04:36:52+09:00 Subject: Re: Learning to build a MUD On Jan 26, 2008, at 12:50 PM, Marc Heiler wrote: Also, maybe to support a minimal combat system (which I recommend you implement LATER), you use a system thats simpler than D&D. D&D is very mathematical, but you might have an easier time implementing something like Fate. -> http://en.wikipedia.org/wiki/FATE_%28role-playing_game_system%29 Awesome stuff :-) I tried writing a MUD over the summer - all went well until school started. Then coding time ran out. But this summer, I intend to finish it, since I have learned a LOT since then and have thought about it more. Good luck