From: John Joyce Date: 2008-01-13T10:08:59+09:00 Subject: Re: RubyGame Audio on Mac OS 10.4.11 You might double check the format. iTunes will often use AAC or m4a Try testing it with a known good audio file in various formats. and put it in a different location. Also, you may need to use a file name without spaces or escaped somehow, you might want to check the internals of Rubygame. On Jan 11, 2008, at 6:08 PM, fedzor wrote: > > On Jan 11, 2008, at 6:02 PM, Giles Bowkett wrote: > >> This is maybe not the best approach, but I'd just grep the source for >> the warning text and see what's going on. It probably needs AIFF or >> some crazy thing. > > Oddly enough, this didn't help. At all. Nothing came up[1]! > > Any other suggestions? > > > > > > [1] That was of any value >