From: Terry Poulin Date: 2007-08-31T10:16:55+09:00 Subject: Re: rubygame Jeremy Woertink wrote: > >> I guess Ruby just isn't really ready for making a game in a really >> lazy Ruby way. >> Back to the Torque game engine I guess, with its strange C# glue coding. >> At least it's more useable, even though I will eventually have to buy >> a license for it. >> Either that or learn Java or Python (pygame). >> Pygame has a lot kinder installer, of course it's been around a lot >> longer. >> > > Vampire the masquerade bloodlines has a ton of Python in it. If you know > python, you can hack that game like it's cool! I don't know python, but > as for ruby... There is Shattered Ruby that's been in production. It's > pretty cool, still needs a lot of work, but it would be nice to see more > people trying it out and helping with the bug, maybe get the development > on it moving a bit quicker. > > http://www.shatteredruby.com/ > > > check it out. > > > ~Jeremy > > -- > Posted via http://www.ruby-forum.com/. > > To compare Python and Ruby would be like comparing C++ and Java respectively (IMHO). Python is a good language for many things but I've always found the documentation rather dull but rather good if you can follow it. Ruby for ever... :-) -- Email and shopping with the feelgood factor! 55% of income to good causes. http://www.ippimail.com