From: Stefan Rusterholz Date: 2007-08-29T23:14:44+09:00 Subject: Re: 2D MMORPG Suraj Kurapati wrote: > Stefan Rusterholz wrote: >> Rubygame3 [...] has other interesting developments in it too, e.g. a >> collision framework for the primitive shapes. > > IMHO, instead of writing their own collision framework, they should > seriously consider using Chipmunk: > > http://wiki.slembcke.net/main/published/Chipmunk After having looked at it I definitely consider it (I wrote a good part of the rg3 collision system - mostly as an exercise in C, though, as I can't use it too often). Thanks for the link anyway Regards Stefan -- Posted via http://www.ruby-forum.com/.