From: Stefan Rusterholz Date: 2007-08-27T11:02:18+09:00 Subject: Re: 2D MMORPG Bill Kelly wrote: > From: "Stefan Rusterholz" >> >> Btw., I didn't mean to say gosu wasn't well maintained. It's just that >> rubygame seemed to me to make more progress and overall looked more >> promising. I hope I didn't cause any hard feelings. If so, my sincere >> apologies, it was unintended. > > I have not yet used either RubyGame or Gosu. The reason Gosu looked > attractive to me is that it uses 3D hardware acceleration to render its > 2D > graphics. My experience with SDL based libraries is that they seem to > primarily be software-rendered. > > Hardware acceleration is very important to me; but it might not be for > everyone. > > > Regards, > > Bill SDL is supposed to use the OSes libs to render the stuff. But Rubygame3 moves away from SDL actually. It goes towards OpenGL and OpenALSA. It has other interesting developments in it too, e.g. a collision framework for the primitive shapes. Regards Stefan -- Posted via http://www.ruby-forum.com/.