From: John Joyce Date: 2007-08-27T08:14:59+09:00 Subject: Re: Ruby Vs. Java On Aug 26, 2007, at 5:39 PM, Nick el wrote: > Wow thanks for all the support everyone! This list tries hard to help! > ---------------------------------------------------------------------- > ----- > Well, have any of you played any kind MORPG? Ever heard of lag? I > hate > lag and I want little of it as possible. But I guess that also > depends > on the quality of the code. > But ultimately it will always depend on the network. Any net traffic/ slowdowns of any kind between the user and the server will cause lag. Unavoidable without a proprietary network. > QUOTE: > ---------------------------------------------------------------------- > ----- > Programmers should write clear code (in a clear language) and never > try > to guess what will be slow. It's easier to make clear code fast than > make fast code clear. > ---------------------------------------------------------------------- > ----- > You've got a point there. That just revised my thinking. > Indeed good code that is readable is much more productive. > Well, I guess I over exaggerated by saying "MMORPG". But don't a > lot of > people with their games (they have a small community and still call > it a > MMORPG)? I guess I'm talking like that now. It's not going to be to > big (I think) but it will hopefully draw interest. I don't plan on > immediately making the game. I'm going to spend a very long time > learning the language. That's the right attitude! have a project that gives you a reason to start learning a language (or even a framework) and you will get farther with the language at least!