From: John Joyce Date: 2007-08-27T02:34:04+09:00 Subject: Re: 2D MMORPG On Aug 26, 2007, at 7:14 AM, Nick el wrote: > I've been trying to find out what programming language would be > best for > creating a MMORPG game/engine. After some responses elsewhere I've > decided to choose between Java and Ruby. > I recently posted a question asking which is faster. Now I want to > know > which would be better for creating a 2D MMORPG game / engine. By 2D I > mean using the arrow keys to walk around and attacking with a certain > key etc... Pretty good graphics for a 2D game (RMXP graphics, if you > know what I mean). Along with the role playing feel with skills and > quests. So I'd like to know whether Ruby could do this or am I > better > off using Java? Thanks for any help. > -- > Posted via http://www.ruby-forum.com/. > There are libraries like rubygame and gosu. Gosu is probably more cross-platform, but I think it is designed to run on the local machine. Still learning to toy with it myself, so don't quote me on that. Other than that, for multi-player across the web, you might need to use DRb (distributed ruby library). You might look further into the Java area if you have Java skills, since there may be more already available to save you some work. But if you want to use Ruby on the backend, JRuby is a Java implementation of a Ruby interpreter.