From: Alex Young Date: 2007-07-25T19:25:25+09:00 Subject: Re: Ruby Editor Chad Perrin wrote: > On Wed, Jul 25, 2007 at 12:21:45AM +0900, Alex Young wrote: >> John Joyce wrote: >>> On Jul 24, 2007, at 5:04 AM, Brad Phelan wrote: >>>> Chad Perrin wrote: >>>>> On Tue, Jul 24, 2007 at 06:49:59PM +0900, Brad Phelan wrote: >>>>>> However it always stuns me when software geeks come with >>>>>> arguments as previously posted because we are meant to be >>>>>> abstract thinkers. However I keep hearing the same old argument >>>>>> along the lines of `if I can't kick it, it has no value and >>>>>> should be free.` >>>>> I don't recall anyone saying anything of the sort. Maybe I'm >>>>> just not thinking abstractly enough to know where you got that. >>>> 'governmentally enforced artificial scarcity model where software >>>> is treated as physical product units.' >>>> >>>> >>>> What does this mean other than that software has no inherent >>>> monetary sale value other than that artificially imposed by >>>> government control? >>>> >>> Which is exactly the kind of half logic that would debunk all >>> 'governmentally enforced' rights, property or otherwise. >> I wouldn't call it "half logic". If you accept that value is derived >> from scarcity, and that bits can be copied arbitrarily easily (and are >> therefore by definition non-scarce and have *no* intrinsic value), then >> a government-enforced moratorium on copying bits under certain >> circumstances is required to give those bits themselves scarcity and >> therefore value. Unless you have a different model for defining >> intrinsic value, the logic is pretty solid... > > Actually . . . software has value. Something doesn't have to have > physical scarcity to have value. In fact, one might say that software > *is a measure of value*, in that it is the symbolic representation of > work, hopefully with some kind of efficiencies built in that enhance the > value of that work. > > The reason the software-as-units business model relies on artificial > scarcity is that it's trying to derive market value from a non-scarce > part of the chain of creation, distribution, and use. Ultimately, in its > natural form, a software market would be a service industry rather than a > product manufacturing industry. That's pretty much my thinking. > Of course, I think I may be violently agreeing with you, to some extent. > You're probably using "software" in this case to refer to "copies of > software", as a form of shorthand. The copies themselves have no > intrinsic value (though the media on which they're copied have at least > some such value). Precisely - I should have been a little clearer :-) With that, I'm ducking out of this thread. We're way OT, and I don't think there's much more I can add to what's gone before. -- Alex