From: "M. Edward (Ed) Borasky" Date: 2007-07-09T02:48:44+09:00 Subject: Re: Ruby for MMORPG Scripting SonOfLilit wrote: > I don't think you'd want to use Ruby for MMORPG scripting. > > Current implementations are too resource heavy for that. > > Try a Scheme, a Forth, a Smalltalk or Lua. > > This comes from a huge Ruby fan. This is one of the ONLY things I > wouldn't use Ruby for. > > On second thought, there's a project to compile Ruby to Smalltalk. > Maybe a mod of that would give you what you want. Actually, given that C, Scheme and Forth are good candidates, this might also be a good Erlang application. I don't know enough about Lua to comment about it, but it's *very* popular in game circles, and it's quite "C-friendly". Yeah. Smalltalk would probably work. So would Java, for that matter. I personally wouldn't learn another language if I wanted to build an MMORPG, though, since I'm a better Forth programmer than I am a C programmer anyhow. ;) I still wonder why the OP wants to build an MMORPG from scratch, though, given the number of existing open source projects that could be hacked/forked/whatever. "worldforge" is itself open source, IIRC. :)