From: Bob Linus Date: 2007-03-19T02:25:35+09:00 Subject: Re: [ANN] LittleCoder Should throw up some specs of installing DirectX, where to get it, maybe how much of a download it is. :) I did read why's little coders predicament. It is very true. My lack of programming knowledge today extends from the time programming tools were no longer provided for free with a PC, and those tools that did/do exist were $400 and required enormous system specs. I used to program a lot on the Commodore 64/128. Dealing with system paths in Windows is such a hassle compared to having everything in /bin for a linux box. I just struggle dealing or managing paths and simple things to bother working. I don't feel like altering the system path environment just to get a simple program running....and remembering to do or make it set for each reboot. Nice effort. Nice goal. I keep looking at http://pygame.org/ , but Ruby seems to make more consistant sense to me than python. On 3/18/07, Harold Hausman wrote: > Hello all, > > http://www.danceliquid.com/LittleCoder/ > > What is it? > ----------- > LittleCoder is essentially a Ruby interpreter bolted on to DirectX. > > It hopes to be a fun and easy way to do simple graphics on Windows for > kids of all ages. > > Rather than expose the eternal foul suffering of DirectX directly, it > tries to wrap everything up into a lovely Rubyish facade that's all > smiles. > > Pretty much everything has been traded in favor of the simplicity of > scripting it. Loading and displaying images is a one liner. Playing > sounds is a one liner. But there is still a bit of depth present as it > can respond to keyboard input, and even do some animation. > > It is far from complete, but a few of us have been using it to good > effect and I thought, 'the more the merrier'. > > So check it out. It'll be fun! > > Learn more > ---------- > Some examples and documentation are available as links from the main > page at http://www.danceliquid.com/LittleCoder/ > > Highest regards, > -Harold > >