From: Raj Sahae Date: 2007-02-22T05:58:37+09:00 Subject: Re: need help with a general concept Thanks for the info. I probably should have read a little more through the library, I could have found those things myself. Just in case anyone else is interested, I did find a little more detailed intro to DRb at http://chadfowler.com/ruby/drb.html Raj Tim Pease wrote: > On 2/20/07, Raj Sahae wrote: >> I'm trying to make an application with the following properties: >> It uses FXRuby >> It's a multiplayer turn based card game >> Played over a network, or the internet >> Players may play cards during other players turns >> Players may manipulate their own components at any time >> Players can make requests for info on any other players components at >> any time >> >> I originally planned to use threading, but I didn't know that Ruby >> blocked IO in threads. Is there a better way to implement this type of >> game than using threads and sockets? I am somewhat new to ruby, I >> wouldn't consider myself an average ability ruby coder yet. How should >> I go about this? >> > > Two things to look into would be DRb and Rinda. Eric Hodel has a nice > writeup about both on his segment7 blog. > > http://segment7.net/projects/ruby/drb/index.html > > DRb stands for Distributed Ruby and Rinda is the Ruby implementation > of a TupleSpace. The TupleSpace would be used to hold all the > information about the current game state, and DRb would be used by the > clients to communicate with one another. > > Have fun with the project. > > Blessings, > TwP > >