From: Martin DeMello Date: 2007-01-16T17:16:27+09:00 Subject: Re: Ruby and E.V.E. Paradox On 1/16/07, gga wrote: > However, if your game engine does require heavy multi-threading in the > scripting language, you are indeed looking at the wrong language. > LUA is still the best language for this, unfortunately. What about Io? I haven't used either Io or Lua myself, but they both seem to offer similar embedding-oriented features, and Io seems like a more attractive language to work in. martin