From: Han Dao Date: 2006-10-19T11:02:23+09:00 Subject: Re: RubyGame on windows As far as I know, Rubygame doesn't support sound in the first place. On 10/18/06, Kevin Jackson wrote: > > I looked at rubygame a couple of weeks ago, it wasn't difficult to set > up *if* you follow the instructions on the website. The most > important thing is to make sure your SDL.dll and associated dlls > (libtiff etc) are in windows/system32 as rubygame wouldn't pick them > up from the path (IME). > > > It's not a bad library, but a warning, right now sound support is broken. > > Kev > > As far as I know, Rubygame doesn't support sound in the first place.

On 10/18/06, Kevin Jackson <foamdino@gmail.com > wrote:
I looked at rubygame a couple of weeks ago, it wasn't difficult to set
up *if* you follow the instructions on the website.  The most
important thing is to make sure your SDL.dll and associated dlls
(libtiff etc) are in windows/system32 as rubygame wouldn't pick them
up from the path (IME).


It's not a bad library, but a warning, right now sound support is broken.

Kev