From: Jason Roelofs Date: 2006-10-05T21:27:34+09:00 Subject: Re: Ruby/Opengl and RUDL ------=_Part_20601_20646340.1160051251829 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline > > >You're gonna have to post your drawing code. Also, do you have a GFX? or > >are > >you running through Mesa? > > I am not sure what you mean.. > > > -- > Posted via http://www.ruby-forum.com/. > > Your code looks fine, it's using what's called Immediate Mode and with only 15 Quads, should be fast enough if you've got any semblance of hardware support. (For the record, 15 Quads gets translated internally to polygons, so you're at about 30 polies). What are the system specs of your computer? By GFX I mean Graphics Card. If you don't have hardware OpenGL support, then you're running through Mesa, the OpenGL software renderer, which is extremely slow and on top of Ruby for what may be a slow system, then it's not going to take long before your computer starts chugging. So if you can post your computer specs, we'll see what's going on. Jason ------=_Part_20601_20646340.1160051251829--