From: Steven Davidovitz Date: 2006-09-08T06:18:13+09:00 Subject: Nebular Gauntlet v0.3 I am yet again pleased to announce another release of Nebular Gauntlet. It is a quick release, but there are many new features and fixes including a new map (sp_planets) and new images for several entities. You can check out the new screenshots at http://www.nebulargauntlet.org/trac/ng/wiki/Screenshots/0.3. Also, I am looking for someone to help out with the network programming for the game in the future. I have tried to learn, but I am not very experienced and I would love it if someone who is more experienced could just help out and look over my code and give some pointers. Thanks, Steven Davidovitz =================================== Nebular Gauntlet v0.3 Release Notes =================================== == What is Nebular Gauntlet? == Nebular Gauntlet is a 2D, top-down, asteroids inspired space shooter that hopes to show that Ruby really is a wonderful language for every application. == Changes? == *Ship choosing for Single player games, configured in data/ships.yaml *Health/Shield Attributes of Player Ship *Powerups - Health, Shield, Strength *New map - Planets *New font for Menu system *New layout for maps directory sp_ prefix for single player, mp_ for multiplayer *Small fixes and cleanups == Dependencies == Ruby/SDL EventMachine => 0.5.4 (Not yet released, Multiplayer is unplayable) *Optional: Daemons for server_control.rb QtRuby 1.4.6 for Map Editor == Links: == Homepage: http://nebulargauntlet.org Trac: http://nebulargauntlet.org/trac/ng Download: http://rubyforge.org/projects/nebulargauntlet == License == Nebular Gauntlet is licensed under the GPL v2. == Copyright == (c) 2006 Steven Davidovitz