From: Ilan Berci Date: 2006-08-28T22:08:37+09:00 Subject: [OT] Thanks for the info Bill! Bill Kelly wrote: > From: "David Vallner" > > I was still writing Amiga games when DooM came out for > the PC. One could buy an 8-bit graphics card for the > PC and play DooM. There was just no practical equivalent > on the Amiga... The thought of trying to implement a > game like DooM in 8 or even 6 bitplanes... A nightmare. > Some folks made some demos, as I recall, and they ran > predictably slow. > > There were certainly other factors in the Amiga's > demise... but I think the entrenchment of its aging > hardware architecture, and the difficulty for any third > party to develop a plug-in gfx or sound card that was > compatible with the OS, was a huge nail in the poor > platform's coffin... > > Bill, Very cool history! I really learned a lot from your post and was always curious as to the demise (and structure) of the Amiga. I really appreciate the info.. thanks again On a side note, my HiMem skills were mediocre at best but I was pretty good at cleaning up all the damage that QuarterdeckMM would do.. :) ilan -- Posted via http://www.ruby-forum.com/.