From: Mariano Kamp Date: 2006-08-25T17:36:42+09:00 Subject: Re: Which Frontend Technology for an Online Game of Risk? SVG Maps? Well, actually the huge svg maps I was looking at seem to have been generated/converted by inkscape. The problem is that they don't contain any semantics. Every path and line looks the same, whereby I was looking for a single polyline, that describes Germany ;-) So that I can manipulate the appearance of Germany in the context of the game. So yes, I could display a map with SVG generated by inkscape, but it wouldn't help me more than the original bitmap. On 8/24/06, Richard Conroy wrote: > A colleague pointed me to a real nice open-source vector graphics > package: InkScape. > > On 8/24/06, Mariano Kamp wrote: > > I am still wondering how to kickstart the maps. I haven't found any > > simple svg maps to reuse and am not sure how to draw some myself. > > > > How does one start out to draw a map? By transforming geographical > > data? Which data? Or by putting a real map below a canvas in a drawing > > program? > > In InkScape I believe there is a feature where you can import a standard > graphic and *vector-ize* it, which would solve your map-drawing problem. > >