From: Francis Cianfrocca Date: 2006-08-13T06:04:07+09:00 Subject: Re: Ruby and games On 8/12/06, F. Senault wrote: > Python seems to be used as a scripting language by quite a few big games > (I'm playing Civilization IV currently, and I remember at least one of > the Vampire CRPG uses it too). Games have some uniquely challenging requirements. Python has an event-driven framework called Twisted that was originally developed as part of a massively multiplayer game and has since been very successful on its own. Ruby now has a framework with similar features (efficient high-speed i/o without threads, for one thing) called EventMachine. EM is not as feature-rich as Twisted yet, but it has been used to develop one game (Nebular Gauntlet) that I know of.