From: Matthew Carlin Date: 2006-07-27T07:40:30+09:00 Subject: Re: Embedded Ruby and OpenGL Frank Davis wrote: > There's only one way I can see this working: Develop a plugin for > Firefox, using C / C++, that would operate very similar to the way the > Flash plugin works. Your plugin would have a Ruby interpreter embedded > in it, and support OpenGL rendering onto the space provided for it by > the browser. Your plugin would run a Ruby/OpenGL script the same way the > Flash plugin runs .SWF files. > > While this would be a really cool plugin (and I'd definitely use it if > it already existed), I think most people decide just to use one of the > existing alternatives (Flash, Shockwave, SVG, or the nifty new Canvas) > once they see the amount of work involved. Plus, these's the drawback of > requiring people to install your plugin before your web page will render > correctly -- that's so dot-com! > > > Frank Davis Flash is equal parts wonderful and stupid. I've never seen this "Canvas" thing, and I'll definitely check that out. It's good to know the Erb / OGL thing can be done in principle, though I'd say it's just a bit out of my league as yet. As for installing... people do it for things much less cool than 3d games :-) Thanks much, Matthew Carlin -- Posted via http://www.ruby-forum.com/.