From: Tobias Reif Date: 2001-08-05T22:34:18+09:00 Subject: [ruby-talk:19163] challenge (playing games: the learning machine) Hi all http://www.a-i.com/challenge/ says: " Can your approach break new ground in artificial intelligence? We challenge you to create a program that can win at a game without knowing either the game's rules or the identity of its opponent. $2,000 will be awarded to the creator of the winning program. The deadline for entries is October 30, 2001. " and in the quick overview " Quick Overview Imagine playing an unknown game against an unknown opponent. It's your turn to make a move. The only thing you know for sure is the different moves you can make, and they are represented by meaningless symbols. You make a move by sending one of the symbols you know about to the outside world. You observe one of the symbols you know about coming in from the outside world. You then receive a score from above. Do you think you could learn to play the game well? " This seems to be one for the cracks, and also a chance to promote Ruby. (the contest is also featured on /.) Tobi -- Tobias Reif http://www.pinkjuice.com/myDigitalProfile.htm